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Need the code about load 3ds models into OpenGL's viewport
I know how to load "Milkshape3D" models, but I can't do this one, and I think 3Dmax is better than that
Just the core codes
thanks a lot~
Posted 13-Mar-11 4:45am
Edited 13-Mar-11 5:10am
Henry Minute224.8K

1 solution

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Solution 1

I would take a look at[^]

Finding one that supports the required 3ds features is usually a challenge - but it'll give you a way to select what engines you want to evaluate.

Espen Harlinn
SAKryukov 13-Mar-11 15:59pm
Good source, a 5.
Espen Harlinn 13-Mar-11 16:12pm
Thank you, SAKryukov!
AlbinAbel 15-Mar-11 15:53pm
Enough listing for OP. My 5
Espen Harlinn 15-Mar-11 16:28pm
Thank you AlbinAbel!

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