I'm trying to narrate a program describing how to play chess. My code for playing the sound file is [this is one of several sound files, with picture boxes showing the action]:
My.Computer.Audio.Play(My.Resources.BoardSquares, AudioPlayMode.WaitToComplete)
But the program waits until all sound files are played before the screen refreshes to catch up with the narration. How can I refresh the screen before the next sound file is played?