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Can any body tell how many vertex buffer we can take in 3d C# with VS 2005?
And what is the capacity of the that vertex buffer.?
Does vertex buffer number and capacity vary XP,Vista, Win7?
Without XNA Game Programing and without Graphic card.
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You'll need to give more information if you want people to help. What sort of vertex buffer are you talking about? Can you name the specific .net class?

Also, you shouldn't repost a new question, it's far better to go back to your original question (you can find it with the "My Posts" button) and edit it to add clarification.
 
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