Quote:
I tried doing coding but it has errors.
And how do you expect anyone to fix them, without seeing the relevant code fragments, teh data you supplied to it, and the error messages you got?
Remember that we can't see your screen, access your HDD, or read your mind - we only get exactly what you type to work with - we get no other context for your project.
Imagine this: you go for a drive in the country, but you have a problem with the car. You call the garage, say "it broke" and turn off your phone. How long will you be waiting before the garage arrives with the right bits and tools to fix the car given they don't know what make or model it is, who you are, what happened when it all went wrong, or even where you are?
That's what saying "it don't work" is like!
Now, there are two types of errors: ones you get when you try to compile your app (called
Syntax errors
) and ones you get when your app is running (called
Runtime errors
).
And how you fix them is very different.
Syntax errors
:
You should expect to get syntax errors every day, probably many times a day while you are coding - we all do regardless of how much experience we have! Sometimes, we misspell a variable, or a keyword; sometimes we forget to close a string or a code block. Sometimes the cat walks over your keyboard and types something really weird. Sometimes we just forget how many parameters a method call needs.
We all make mistakes.
And because we all do it, we all have to fix syntax errors - and it's a lot quicker to learn how and fix them yourself than to wait for someone else to fix them for you! So invest a little time in learning how to read error messages, and how to interpret your code as written in the light of what the compiler is telling you is wrong - it really is trying to be helpful!
So read this:
How to Write Code to Solve a Problem, A Beginner's Guide Part 2: Syntax Errors[
^] - it should help you next time you fix syntax errors!
Runtime errors
:
These are more sneaky - so you need a tool to help you fix them because compiling does not mean your code is right! :laugh:
Think of the development process as writing an email: compiling successfully means that you wrote the email in the right language - English, rather than German for example - not that the email contained the message you wanted to send.
So now you enter the second stage of development (in reality it's the fourth or fifth, but you'll come to the earlier stages later): Testing and Debugging.
Start by looking at what it does do, and how that differs from what you wanted. This is important, because it give you information as to why it's doing it. For example, if a program is intended to let the user enter a number and it doubles it and prints the answer, then if the input / output was like this:
Input Expected output Actual output
1 2 1
2 4 4
3 6 9
4 8 16
Then it's fairly obvious that the problem is with the bit which doubles it - it's not adding itself to itself, or multiplying it by 2, it's multiplying it by itself and returning the square of the input.
So with that, you can look at the code and it's obvious that it's somewhere here:
Private Function Double(ByVal value As Integer) As Integer
Return value * value
End Function
Once you have an idea what might be going wrong, start using the debugger to find out why. Put a breakpoint on the first line of the method, and run your app. When it reaches the breakpoint, the debugger will stop, and hand control over to you. You can now run your code line-by-line (called "single stepping") and look at (or even change) variable contents as necessary (heck, you can even change the code and try again if you need to).
Think about what each line in the code should do before you execute it, and compare that to what it actually did when you use the "Step over" button to execute each line in turn. Did it do what you expect? If so, move on to the next line.
If not, why not? How does it differ?
Hopefully, that should help you locate which part of that code has a problem, and what the problem is.
This is a skill, and it's one which is well worth developing as it helps you in the real world as well as in development. And like all skills, it only improves by use!
But, if you are just saying that
:
Alternatively, if you are just saying "it don't work" because you haven't really started yet (and we get that a lot), then ... While we are more than willing to help those that are stuck, that doesn't mean that we are here to do it all for you! We can't do all the work, you are either getting paid for this, or it's part of your grades and it wouldn't be at all fair for us to do it all for you.
So we need you to do the work, and we will help you when you get stuck. That doesn't mean we will give you a step by step solution you can hand in!
Start by explaining where you are at the moment, and what the next step in the process is. Then tell us what you have tried to get that next step working, and what happened when you did.
If you are having problems getting started at all, then this may help:
How to Write Code to Solve a Problem, A Beginner's Guide[
^]