var mesh1 = new THREE.Mesh( new THREE.BoxGeometry(2,2,2),new THREE.MeshBasicMaterial()); mesh1.position.set( 0, -100, 0 ); SCENE.add( mesh1 ); var sound1 = new THREE.Audio( AudioListener ); sound1.load( 'sounds/Soundtrak.ogg' ); sound1.setRefDistance( 2000 ); sound1.loop = true; sound1.autoplay = true; mesh1.add( sound1 );
var
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