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Designing a framework for a game engine using C++

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6 Jul 2008CPOL3 min read 47.8K   1.3K   27  
This article describes my work in creating a framework for a generic game engine in C++.

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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United Kingdom United Kingdom
Nalla has 9+ years of experience in system software development using C++/C# on Windows/Linux platform applied using OOAD/UML. He has good knowledge of x86 and AMD64 architecture.

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