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Loading and Rendering Milkshape 3D Models with Animation and Skinning

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18 May 2011CPOL5 min read 88.5K   4.6K   31  
This article shows how to load Milkshape ms3d binary files, animate and display them with OpenGL
<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://www.netbeans.org/ns/project/1">
    <type>org.netbeans.modules.web.project</type>
    <configuration>
        <data xmlns="http://www.netbeans.org/ns/web-project/3">
            <name>WebApplication</name>
            <minimum-ant-version>1.6.5</minimum-ant-version>
            <web-module-libraries/>
            <web-module-additional-libraries>
                <library>
                    <file>${reference.CubeViewApplet.jar}</file>
                    <path-in-war>/</path-in-war>
                </library>
            </web-module-additional-libraries>
            <source-roots>
                <root id="src.dir"/>
            </source-roots>
            <test-roots>
                <root id="test.src.dir"/>
            </test-roots>
        </data>
        <references xmlns="http://www.netbeans.org/ns/ant-project-references/1">
            <reference>
                <foreign-project>CubeViewApplet</foreign-project>
                <artifact-type>jar</artifact-type>
                <script>build.xml</script>
                <target>jar</target>
                <clean-target>clean</clean-target>
                <id>jar</id>
            </reference>
        </references>
    </configuration>
</project>

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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Research Institute For Artificial Intelligence, Ro
Romania Romania
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