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// SimpleTextTransferDlg.cpp : implementation file
//
#include "stdafx.h"
#include "SimpleTextTransfer.h"
#include "SimpleTextTransferDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnBnClickedOk();
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
ON_BN_CLICKED(IDOK, OnBnClickedOk)
END_MESSAGE_MAP()
// CSimpleTextTransferDlg dialog
CSimpleTextTransferDlg::CSimpleTextTransferDlg(CWnd* pParent /*=NULL*/)
: CDialog(CSimpleTextTransferDlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CSimpleTextTransferDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, ID_EDTTOCLIPBOARD, m_edtToClipboard);
DDX_Control(pDX, ID_EDTFROMCLIPBOARD, m_edtFromClipboard);
}
BEGIN_MESSAGE_MAP(CSimpleTextTransferDlg, CDialog)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
ON_BN_CLICKED(ID_BTNCOPY, OnBnClickedBtncopy)
ON_BN_CLICKED(ID_BTNCUT, OnBnClickedBtncut)
ON_BN_CLICKED(ID_BTNPASTE, OnBnClickedBtnpaste)
ON_BN_CLICKED(IDC_BUTTON1, OnBnClickedButton1)
END_MESSAGE_MAP()
// CSimpleTextTransferDlg message handlers
BOOL CSimpleTextTransferDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
m_edtToClipboard.SetWindowText("Sample data to copy to Clipboard");
return TRUE; // return TRUE unless you set the focus to a control
}
void CSimpleTextTransferDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CSimpleTextTransferDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this function to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CSimpleTextTransferDlg::OnQueryDragIcon()
{
return static_cast<HCURSOR>(m_hIcon);
}
void CSimpleTextTransferDlg::OnBnClickedBtncopy()
{
if (UpdateData())
{
CString strData;
m_edtToClipboard.GetWindowText(strData);
// test to see if we can open the clipboard first before
// wasting any cycles with the memory allocation
if (OpenClipboard())
{
// Empty the Clipboard. This also has the effect
// of allowing Windows to free the memory associated
// with any data that is in the Clipboard
EmptyClipboard();
// Ok. We have the Clipboard locked and it's empty.
// Now let's allocate the global memory for our data.
// Here I'm simply using the GlobalAlloc function to
// allocate a block of data equal to the text in the
// "to clipboard" edit control plus one character for the
// terminating null character required when sending
// ANSI text to the Clipboard.
HGLOBAL hClipboardData;
hClipboardData = GlobalAlloc(GMEM_DDESHARE,
strData.GetLength()+1);
// Calling GlobalLock returns to me a pointer to the
// data associated with the handle returned from GlobalAlloc
char * pchData;
pchData = (char*)GlobalLock(hClipboardData);
// At this point, all I need to do is use the standard
// C/C++ strcpy function to copy the data from the local
// variable to the global memory.
strcpy(pchData, LPCSTR(strData));
// Once done, I unlock the memory - remember you don't call
// GlobalFree because Windows will free the memory
// automatically when EmptyClipboard is next called.
GlobalUnlock(hClipboardData);
// Now, set the Clipboard data by specifying that
// ANSI text is being used and passing the handle to
// the global memory.
SetClipboardData(CF_TEXT,hClipboardData);
// Finally, when finished I simply close the Clipboard
// which has the effect of unlocking it so that other
// applications can examine or modify its contents.
CloseClipboard();
}
}
}
void CSimpleTextTransferDlg::OnBnClickedBtncut()
{
OnBnClickedBtncopy();
m_edtToClipboard.SetWindowText("");
}
void CSimpleTextTransferDlg::OnBnClickedBtnpaste()
{
// Test to see if we can open the clipboard first.
if (OpenClipboard())
{
if (::IsClipboardFormatAvailable(CF_TEXT)
|| ::IsClipboardFormatAvailable(CF_OEMTEXT))
{
// Retrieve the Clipboard data (specifying that
// we want ANSI text (via the CF_TEXT value).
HANDLE hClipboardData = GetClipboardData(CF_TEXT);
// Call GlobalLock so that to retrieve a pointer
// to the data associated with the handle returned
// from GetClipboardData.
char *pchData = (char*)GlobalLock(hClipboardData);
// Set a local CString variable to the data
// and then update the dialog with the Clipboard data
CString strFromClipboard = pchData;
m_edtFromClipboard.SetWindowText(strFromClipboard);
// Unlock the global memory.
GlobalUnlock(hClipboardData);
}
else
{
AfxMessageBox("There is no text (ANSI) data on the Clipboard.");
}
// Finally, when finished I simply close the Clipboard
// which has the effect of unlocking it so that other
// applications can examine or modify its contents.
CloseClipboard();
}
}
void CAboutDlg::OnBnClickedOk()
{
CWaitCursor wait;
CString strUrl = "http://www.thecodechannel.com/redirect.asp?u=/&s=vcnb";
if (32 >= (int)ShellExecute(NULL, "open", strUrl, NULL, NULL, SW_SHOWNORMAL))
{
AfxMessageBox("::ShellExecute failed to open this link!");
}
}
void CSimpleTextTransferDlg::OnBnClickedButton1()
{
CAboutDlg().DoModal();
}
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I manage the strategy for the Azure Management Experience documentation at Microsoft. Those technologies include Open-Source DevOps (Terraform, Ansible, Jenkins), Azure PowerShell, and Azure CLI.