- 1945_Code_Package.zip
- 1945 Code Package
- 1945_Demo_Package.zip
- 1945_Demo_Package
- Game.icproj
- IceCream.dll
- IceCream1945.exe
- IceCream1945Content
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- Music
- Sounds
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
- 1945_demo_package-noexe.zip
- Game.icproj
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
- 1945_demo_package.zip
- Game.icproj
- IceCream.dll
- IceCream1945.exe
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
- 1945_Demo_Package-noexe.zip
- Game.icproj
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
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namespace Milkshake.Editors.Components
{
partial class AutoControlVector2
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.labelFriendlyName = new System.Windows.Forms.Label();
this.panelValues = new System.Windows.Forms.Panel();
this.labelX = new System.Windows.Forms.Label();
this.labelY = new System.Windows.Forms.Label();
this.textBoxValueX = new System.Windows.Forms.TextBox();
this.textBoxValueY = new System.Windows.Forms.TextBox();
this.panelValues.SuspendLayout();
this.SuspendLayout();
//
// labelFriendlyName
//
this.labelFriendlyName.Location = new System.Drawing.Point(0, 3);
this.labelFriendlyName.Name = "labelFriendlyName";
this.labelFriendlyName.Size = new System.Drawing.Size(93, 13);
this.labelFriendlyName.TabIndex = 0;
this.labelFriendlyName.Text = "labelFriendlyName";
//
// panelValues
//
this.panelValues.Controls.Add(this.labelX);
this.panelValues.Controls.Add(this.labelY);
this.panelValues.Controls.Add(this.textBoxValueX);
this.panelValues.Controls.Add(this.textBoxValueY);
this.panelValues.Location = new System.Drawing.Point(102, 0);
this.panelValues.Name = "panelValues";
this.panelValues.Size = new System.Drawing.Size(134, 20);
this.panelValues.TabIndex = 5;
//
// labelX
//
this.labelX.AutoSize = true;
this.labelX.Location = new System.Drawing.Point(0, 3);
this.labelX.Name = "labelX";
this.labelX.Size = new System.Drawing.Size(14, 13);
this.labelX.TabIndex = 8;
this.labelX.Text = "X";
//
// labelY
//
this.labelY.AutoSize = true;
this.labelY.Location = new System.Drawing.Point(65, 3);
this.labelY.Name = "labelY";
this.labelY.Size = new System.Drawing.Size(14, 13);
this.labelY.TabIndex = 7;
this.labelY.Text = "Y";
//
// textBoxValueX
//
this.textBoxValueX.Location = new System.Drawing.Point(17, 0);
this.textBoxValueX.Name = "textBoxValueX";
this.textBoxValueX.Size = new System.Drawing.Size(42, 20);
this.textBoxValueX.TabIndex = 6;
this.textBoxValueX.Text = "1.0";
this.textBoxValueX.Validated += new System.EventHandler(this.textBoxValue_Validated);
this.textBoxValueX.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBoxValue_KeyDown);
//
// textBoxValueY
//
this.textBoxValueY.Location = new System.Drawing.Point(82, 0);
this.textBoxValueY.Name = "textBoxValueY";
this.textBoxValueY.Size = new System.Drawing.Size(42, 20);
this.textBoxValueY.TabIndex = 5;
this.textBoxValueY.Text = "1.0";
this.textBoxValueY.Validated += new System.EventHandler(this.textBoxValue_Validated);
this.textBoxValueY.KeyDown += new System.Windows.Forms.KeyEventHandler(this.textBoxValue_KeyDown);
//
// AutoControlVector2
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.Control;
this.Controls.Add(this.panelValues);
this.Controls.Add(this.labelFriendlyName);
this.Name = "AutoControlVector2";
this.Size = new System.Drawing.Size(236, 20);
this.panelValues.ResumeLayout(false);
this.panelValues.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Label labelFriendlyName;
private System.Windows.Forms.Panel panelValues;
private System.Windows.Forms.Label labelX;
private System.Windows.Forms.Label labelY;
private System.Windows.Forms.TextBox textBoxValueX;
private System.Windows.Forms.TextBox textBoxValueY;
}
}
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