FileStream MyFileStream; long FileSize; MyFileStream = new FileStream("~/images/Avatar.jpg", FileMode.Open); FileSize = MyFileStream.Length; byte[] Buffer = new byte[(int)FileSize]; MyFileStream.Read(Buffer, 0, (int)FileSize); MyFileStream.Close(); //Response.Write("<b>File Contents: </b>"); context.Response.BinaryWrite(Buffer);
var
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