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Nibu babu thomas wrote: name += _T( "Hello" );
Just a detail, but this should be
name = L("Hello")+name;
otherwise: "Nibu Hello"
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus
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Rage wrote: otherwise: "Nibu Hello"
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vtalau wrote: TEXT
Never seen this...
CString str="Hello "+name;
LPCTSTR string = str.operator LPCTSTR();
or
CString str="Hello "+name;
LPCTSTR string = (LPCTSTR)str;
Also, see this[^]
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus
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Dear all
I write one small program to read and write data to Parallel mode in ECP mode.
I write one thread for this purpose. but when I stop and start the thread, Cpu usage of computer goes to 98% .
Do you know what is the source of this error.
Regards
Monhi
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had u tried to debug n see where the actual problem comes i mean code that take the CPU to 98%
Tasleem Arif
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What's going on in your thread? Polling in a loop?
You need to give other threads some time too!
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Hello all
I have a dialog box on which a bitmap is loaded with LoadBitmap function . Its static . But if I change the display settings from 96 to 120 DPI then the dialog appears big but bitmap is not streched. Can anyone please tell me how to redraw my bitmap so that it fits to the dialog with new DPI ?
redindian
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I think you asked this question did you see my reply?
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Hi
In fact i saw your answer , but I did not understand when you said the bitmap does not display .
In fact bitmap is displayed but it has not streched to the new size of dialog . The bitmap size remains static .Can you please help me how I can increase it to the new size due to increase in DPI from 96 to 120 ?
redindian
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Can you show snippet code
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Hi
static CLogoStretched m_BackgroundAddOnNoe;
static CBitmap m_BitmapAddOnNoe;
if(GetDlgItem(hDlg, IDB_MAP_ADDON_10_NOE))
{
if(m_BitmapAddOnNoe.LoadBitmap(IDB_BITMAP_ADDON_10_NOE))
{
VERIFY(m_BackgroundAddOnNoe.SubclassDlgItem(IDB_MAP_ADDON_10_NOE, CDialog::FromHandle(hDlg)));
m_BackgroundAddOnNoe.SetBitmap(&m_BitmapAddOnNoe, FALSE, FALSE);
}
}
Here IDB_BITMAP_ADDON_10_NOE is the bitmap which is loaded . CLogoStreched is defined as below
I do not understand the functionalities associated with CLogoStreched ...Please tell me what you get at it...
class AFX_EXT_CLASS CLogoStretched : public CStatic
{
// Construction
public:
CLogoStretched();
CBitmap* GetBitmap() { return m_pBitmap; }
void SetBitmap(CBitmap* pBitmap, BOOL bKeepRatio = TRUE, BOOL bTransparent = TRUE, COLORREF TranspColor = RGB(255,255,255), BOOL bResizeLogo = TRUE) { m_pBitmap = pBitmap; m_bKeepRatio = bKeepRatio; m_bTransparent = bTransparent; m_TranspColor = TranspColor; m_bResizeLogo = bResizeLogo;}
void ResetBitmap() { m_pBitmap = NULL; }
private:
CBitmap* m_pBitmap;
BOOL m_bKeepRatio;
BOOL m_bTransparent;
BOOL m_bResizeLogo;
COLORREF m_TranspColor;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLogoStretched)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CLogoStretched();
// Generated message map functions
protected:
//{{AFX_MSG(CLogoStretched)
afx_msg void OnPaint();
long GetBmWidthBytes(long bmWidth, WORD bmBitsPixel);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
redindian
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Its not my answer you have two if,load bitmap and setbitmap to CStatic(m_BackgroundAddOnNoe) where you calculate sizes and use of streche.
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Hi
The SetBitmap function and other functions of CStatic does not have any co-ordinate tranformation or DPI dependent functions.
So I feel CBitmap operations only should take care of the resizing issue. Have you got any ideas as to how I can stretch the bitmap from the CBitmap member m_BitmapAddOnNoe ?
I am desperate for help ....
redindian
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Well you only increase size of window but for bitmap you need to StretchBlt your bitmap
and then set new hbitmap to your control.
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Hi Friends,
I am new to this discussion.
I am facing Linker error while building my project.
Error is:Creating library C:\Program Files\Quark\QuarkDDS 4\QuarkDDS\XTension\OptimakerSXT2.lib and object C:\Program Files\Quark\QuarkDDS 4\QuarkDDS\XTension\OptimakerSXT2.exp
LIBCD.lib(wwincrt0.obj) : error LNK2001: unresolved external symbol _wWinMain@16
C:\Program Files\Quark\QuarkDDS 4\QuarkDDS\XTension\OptimakerSXT2.xnt : fatal error LNK1120: 1 unresolved externals
Error executing link.exe.
I have done settings like: 1) c/c++ Tab->Preproccessor->WIN32,_DEBUG,_WINDOWS,_MBCS
2) Link-> Output->wWinMainCRTStartup.
Inspite of these settings i am getting Above errors.Anybody knows, please reply me.
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Raghavendra Pise wrote: I have done settings like: 1) c/c++ Tab->Preproccessor->WIN32,_DEBUG,_WINDOWS,_MBCS
You should also include UNICODE and _UNICODE in these defintions.
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If i did, i will get more errors.Is there any other idea?
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Raghavendra Pise wrote: WinMain
You are obviously missing this function into your build, e.g. there is a missing file you need to #include (maybe #include <windows.h> ?)
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus
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Do you want to use the MBCS or Unicode character set? Your preprocessor settings say MBCS but you're using the Unicode entry point.
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Nevermind, forget my answer, I did not read your post thoroughly.
~RaGE();
I think words like 'destiny' are a way of trying to find order where none exists. - Christian Graus
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Thanks for your feedback.I am Using MBCS not Unicode,Can u plz tell me which Entry point i should use in LInk->Output Option?
Please send reply,if u know.
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Thaks for your feedback.
I am already using this, #include <windows.h> header file in my project.
Is there any other header file to support WINDOWS?
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And see here[^] maybe it some helpfuls
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I have to implement NTP (Network Time Protocol) in C (or GCC).
Can anyone help me?
In this I have to set the System Time of my System, using System Time of Server (or optional other Server) in Network.
Please give me the steps requied to implement NTP.
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On the project settings dialog, in the General tab, we have an option saying if MFC is to be used as a shared dll or a static library. From what little I know, if we select the static library options, MFC42.dll does not have to present on the client machine and if we select the shared option, MFC42.dll has to be installed on the client machine. Am I right? Now a dll is dynamic in nature and I believe can never be linked statically like a static library. If I am correct then how does the VC++ IDE statically link to MFC42.dll or is there an MFC static library which I am unaware of?
Any clues?
---
Hakuna-Matada
It means no worries for the rest of your days...
It's our problem free, Philosophy
It’s rather simple to write an unmanaged C++ application that crashes when it performs a callback. It’s impossible to write a managed application that does the same, thanks to delegates. - Jeff Prosise
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