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".45 ACP - because shooting twice is just silly" - JSOP, 2010 ----- You can never have too much ammo - unless you're swimming, or on fire. - JSOP, 2010 ----- When you pry the gun from my cold dead hands, be careful - the barrel will be very hot. - JSOP, 2013
2) Just what has he been doing online while I'm asleep?
Watching funny and cute people videos?
Anything that is unrelated to elephants is irrelephant Anonymous - The problem with quotes on the internet is that you can never tell if they're genuine Winston Churchill, 1944 - Never argue with a fool. Onlookers may not be able to tell the difference. Mark Twain
...is going backwards? Anyone else played with the Windows Calculator lately, and noticed its nice translucent effect when it has focus? And then when it goes out of focus, it seems to go more IN FOCUS? And I used to cuss at them when I couldn't tell which window was active by the title bar. Oh, those were the days...
Those semi-transparent panels in apps like the new calculator and mail apps use UWP Acrylic controls, and part of the built in behaviour is that the transparency reverts to a solid colour when the app loses focus.
I think it would look better if the transparency remained even when an app is in the background.
I hadn't noticed that before. It's an odd "feature" and not sure what purpose it serves at all.
It's the same thing with the Window borders which are removed now (actually they're just invisible).
It's harder than ever to get a mouse to trigger so you can resize.
It's all just a bunch of (windows) designers testing UI features that were better in the past.
I'm guessing it's because rendering the Acrylic transparency is GPU intensive, so they're worried that people will open a bunch of apps that use Acrylic components and then wonder why their GPU fan is screaming.
It's clearly configurable - if you turn on high contrast mode or if you're in battery saver mode, you just don't get the transparency, ever.
I'd love to patch a DLL to make UWP always render the transparency. My GTX1070Ti can handle the load!
I'm guessing it's because rendering the Acrylic transparency is GPU intensive,
But done properly, the processing will only hit when the window is resized, moved, or changes Z-Order. So who gives a sh*t? Windows 7 did it far better, even though that was when I bitched about title bars not standing out enough.
But done properly, the processing will only hit when the window is resized, moved, or changes Z-Order.
You'd think. If video cards can render a full HD screen's worth of pixels 60 times a second when playing games, there's no reason it shouldn't be able to render a single frame of a smaller window that, once rendered, pretty much remains static.