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CodeProject sent a marketing email today for ossum which "streamlines development, from idea to release." I thought, "hmm, that sounds interesting." So, I clicked the link and I cannot for the life of me even tell what the software does.
It has a link for "Why ossum?" but that just scrolls down the page to a paragraph of buzzwords. I click "Pricing" and it scrolls down the page to the pricing section. "Got ideas" is a feedback page.
"Resources" does not have much helpful.
I can't find anywhere that shows basic screenshots or videos or even descriptions of what the software even does.
Social Media - A platform that makes it easier for the crazies to find each other.
Everyone is born right handed. Only the strongest overcome it.
Fight for left-handed rights and hand equality.
We're working with them at the moment and this kind of feedback is gold. It's a very common thing where a company or marketing team are totally into what they do and what their product is capable of and, well, kinda forget the rest of the world isn't as obsessed as they are with what they do.
So we remind them: there's lots of options for us developers. Lots. Tell us what problem you're trying to solve, how it helps me, what it does, and skip the buzzword bingo.
More often than not there's a sheepish "ahhh...right. Oops" and they tweak.
Not that any of us would ever be so totally absorbed in what we're doing that we forget the rest of the world can't read our minds and be as excited as we are.
We are a small team and have just launched ossum to market. Over the next few weeks, you will see a lot of new changes to our website to help explain ossum better to developers like you. The ossum team really appreciates your feedback! In the mean time, we encourage you to sign up for a free trial to see the product for yourself and give us additional feedback to help refine ossum functionality. Thank you.
A couple of weeks ago I posted about a small program I wrote damn' near 35 years ago, in HP BASIC for the HP75C. As I was stuck with two-character variable names, and a huge a miserable 24K everything had to be shrunk down to the absolute minimum, like encoding polynomial arguments as ASCII characters because a byte takes less than an integer.
Of course, limited space precluded any documentation. (That's my story, and I'm sticking to it.)
Some of the old stuff was a bit esoteric, maths-wise, so I faced a problem with the rewrite ...
in an old folder in my office bookshelf ...
on a piece of yellowing squared paper ...
I FOUND THE COMPLETE VARIABLE LIST WITH NOTES ON WHAT THEY WERE FOR!
Doing better than that - I have scanned and OCRed the code listing, and am replacing the old one or two characters names with full meaningful names, and exceptionally verbose one at that. Then I shall write full documentation for each step, and finally fully realize what a colossal genius I was back then!
So far I have been extending the maths to provide greater accuracy with a gazillion polynomial arguments (20K integers actually), so not worried about the structure at this stage. That, now, will be a lot simpler - I hope!