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The thing I always liked about "working in the small" as it were, was figuring out how much you could do with so few resources. I wrote a piece of PIC software once that output a 5.5 KHz beep for 100ms and turned on an LED for one second every hour. The accuracy of the timing only depends upon the precision of the crystal used with the chip. I was counting clock cycles to get the timing right. The code used 4 bytes of RAM, no stack, and was only a single printed page.
"mug's game:" if that's what you think, or, how you feel, why play the game ? what do you win, or lose ?
for me, the "great game" on CP is the pursuit of technical excellence, where "excellence" means improving myself through continual learning, not reaching some impossible (given my age, and priorities of other interests) degree of perfection. that CP provides a friendly context where that improvement can be fostered by my peers, and mentors: that's a blessing !
however, i must admit to occasionally wishing I could wake up and be Richard Deeming, or Marc Clifton, or OriginalGriff, or Pete O'Hanlon ... for a while !
«One day it will have to be officially admitted that what we have christened reality is an even greater illusion than the world of dreams.» Salvador Dali