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"the debugger doesn't tell me anything because this code compiles just fine" - random QA comment
"Facebook is where you tell lies to your friends. Twitter is where you tell the truth to strangers." - chriselst
"I don't drink any more... then again, I don't drink any less." - Mike Mullikins uncle
Fun is what you do for entertainment. Being a boring person doesn't mean I don't like fun; but there's a time and place for everything.
Are you writing entertaining code, or reliable boring and predictable code? Which of those two will you invest in?
It's not sexy to be predictable, but you don't want sexy heating or tapwater in your house. You want them to "just work". You don't want a cool surgeon, but someone who claims to have done it a thousand times. You don't want financial advice from someone who goes for "sexy and cool". You want something reliable.
Here's one to keep you occupied; is your hubby a sexy, cool, adventurous kind? Or is he reliable and boring?
Bastard Programmer from Hell
If you can't read my code, try converting it here[^]
"If you just follow the bacon Eddy, wherever it leads you, then you won't have to think about politics." -- Some Bell.
But now I had to choose boring/fast over cool/slow and that makes me a little sad.
That would depend on why you're doing this. If its for fun, I'd go with cool. Cool is fun. Cool is rewarding. Cool is, well cool. And sometimes, cool teaches you things that boring doesn't. OTOH, if there's an eventual customer in mind then maybe boring/fast is the right decision.
Speaking of performance, what's the difference in speed we're talking here? Is the performance difference noticeable, or can you only really tell by running performance analysis. Are we talking micro-seconds in a real-world situation, or seconds, or even tens of seconds. If you're looking at less than 250/300 ms for a given work-load, maybe Cool/Fun is good enough. If the difference can be measured in eye-blinks, why be boring?