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I have the basis for what might be an interesting article in and of itself within my MIDI library.
There's a very tricky call i have to make that relies on passing essentially variable length structs, and consequently, the .NET marshaller cannot handle it out of the box. Instead of using StructLayoutAttribute and MarshalAsAttribute to mark up your structure and p/invoke function calls, you basically need to use StructLayoutAttribute and then use the Marshal class methods to copy the variable length portion in manually.
I don't know how many people have run into P/Invoking into C style libraries that take variable length structs, so is anyone interested in this?
I'd rather put this out there up front before I spend time and effort on an article that nobody cares about, and this is kind of arcana.
Edit: Big thanks folks. Your responses let me know there was some interest and I'm in the process of writing it.
My biggest achievement along the same lines I can't show in code, a) because it was commercial - wrapping a c++ PGP library and creating a C# layer for it, b) iirc it was relatively 'simple' structs etc
Last Visit: 31-Dec-99 18:00 Last Update: 18-Apr-21 13:55