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Rage wrote: I presume they also made guns & riffles in LEGO.
Probably every child playing with LEGO makes guns and riffles at some time. My brothers and me, we made catapults, when we where kids.
"I love deadlines. I like the whooshing sound they make as they fly by." (DNA)
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I actually meant copies of real existing guns.
My brother and I made riffles out of CLIPPOs (that's the french name of these things) which were awesome, with a lot of features (silencer, "laser" aiming, removable hand grenade, ...)
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EDIT: I misread the post above, I thought the author was referring to Clippos as a local sub-brand of Legos, which they are not. Sorry!
Rage wrote: CLIPPOs (that's the french name of these things) WHAT???
No way!
Clipo has no relation with Lego, except that they're both building games.
Clipo are made of geometric shapes (triangles, rectangles, bars), with lots of 'pins' to connect them. They're not bricks that can only be stacked.
And, they are owned by Playskool, which made a very crappy "little kids" version, that won't stick together.
http://www.toysrus.fr/search/index.jsp?fv=TRUFR%2F3933471&f=Taxonomy&keywords=clippo&x=0&y=0[^]
Ok, I feel better now, no need to bring me my pills!
Or maybe you know of another brand that has a similar name?
'As programmers go, I'm fairly social. Which still means I'm a borderline sociopath by normal standards.' Jeff Atwood
'I'm French! Why do you think I've got this outrrrrageous accent?' Monty Python and the Holy Grail
modified 12-Jan-12 11:05am.
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Julien Villers wrote: No way!
I meant : CLIPPO is the french name for ... well ... CLIPPOs, and I don't know if they are also called CLIPPOs in other languages. They have nothing to do with LEGOs.
Both versions of CLIPPO are actually crappy now: the little kids one, as you mentioned, which is difficult to brick together. And they had to change the plastic of the less little kids version (because it was dangerous when ingested), so that the pieces have the same old shape, but don't keep stuck once put together, because the friction coefficient of the stuff is not high enough. To cut a long story short : today CLIPPOs are crappy.
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Okay, I misread your post, thanks for the clarification
I don't know if the old material was bad for the health or not, but my own Clippos (more than 20 years old) are still usable, and much more fun than the new ones.
'As programmers go, I'm fairly social. Which still means I'm a borderline sociopath by normal standards.' Jeff Atwood
'I'm French! Why do you think I've got this outrrrrageous accent?' Monty Python and the Holy Grail
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My wife's nephew is 14, but had a lot of health problems early on in life and has been unable to be in mainstream education, very much years behind in terms of almost everything.
He has recently started making models of guns out of paper which are incredibly detailed, and accurate, and where moving parts are involved (pump action, clips, etc) actually work.
He hasn't had any plans for them, just made them himself to match the guns in computer games he plays out of nothing but paper and sellotape.
Quite incredible really.
Every man can tell how many goats or sheep he possesses, but not how many friends.
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Now that you mentioned that, you won't come away without providing pictures.
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I've been enjoying online games for about 12 years.
In every online game I've played sooner or later someone develops a hack (aimbot, speed hack, etc) and makes a little bit of money marketing it to other players. For a recent example see the Mass Murder hack for Battlefield 3: Mass Murder[^]
There are a couple of things that I understand:
1: I understand developing such a hack can be a fun challenge.
2: I understand that the hack has a humorous side to it.
That said, in the end a bunch of paying customers for a company are having their entertainment ruined by people who obviously have no interest in playing the game with any integrity. Time and time again I've seen hundreds, and even thousands of people, disrupted because of these sorts of hacks. This seems to be a threat to real people's livelyhood and it ruins the fun for many paying customers.
I know it seems draconian, but I'd like to see hard jail time for the people who develop these programs. Somehow, I think if I could program McDonald's coffee machines to spray the interior of restaurant that I'd get some jail time for that behavior. If I could program Ford automobiles to flash their lights randomly or cause city buses to be late there would also be severe punishment.
Maybe I'm getting old - but one thing I really dislike about the internet is the sub-culture that seems to feed off making other people's lives miserable. It would be nice to read about these "shops" getting busted up and some hacker kiddies getting slapped around a bit. I realize the hacks are not dangerous and these are games, it's just the opportunistic mindset of a n'vr-do-well that bugs me to no end.
It's like they wake up and think: Oh, a new game. How can I ruin it for thousands of people?
Weeding these folks out of the gene pool would be good for the long term success of human kind.
Too harsh?
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How about not using the hack yourself and just playing the game as it was meant to be played?
“That which can be asserted without evidence, can be dismissed without evidence.”
― Christopher Hitchens
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Hacks mean you cannot play the game as intended.
Do you see how getting shot through a wall from the otherside of the map might impede that?
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I get it now storm-blade's explanation helped me understand.
I can see what you are getting at - you have paid money and are not getting what you paid for...
“That which can be asserted without evidence, can be dismissed without evidence.”
― Christopher Hitchens
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Lemme get this straight: somebody develops a hack, ruins the game experience for himself (sort of playing minesweeper while knowing where the mines are), and makes the game more challenging for the honest players. And you want to punish him?
Did you pay for playing the game or for winning the game?
Of course, I don't know the details of your particular situation. If that person makes the game unplayable for a significant amount of time, the game owners should look at the game implementation, or they'll start loosing customers. But jail time ... I don't think so.
If a wolf (i.e. a quite smart, very bad-tempered, sly and reckless being) kills and eats a farmer's sheeps, the farmer goes after that wolf and shoots it. Similarly, if the cheater kills your game experience, you leave the game, and the game owners don't do anything to bar access to the game for that cheater, they're simply bad farmers.
IMO you shouldn't expect the government to step in and make up for the bad farming skills of the game owners.
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Florin Jurcovici wrote: Lemme get this straight: somebody develops a hack, ruins the game experience for himself (sort of playing minesweeper while knowing where the mines are), and makes the game more challenging for the honest players.
The point being made is that the hack makes the game impossible for the honest player.
I am not advocating punishment...
“That which can be asserted without evidence, can be dismissed without evidence.”
― Christopher Hitchens
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He isn't, however when there are a few players on a server that are, it makes the game no fun...
A friend and I have been playing UT99 (the first one) Assault since it was released, over the last few months we've given up on the game as the servers are now full of cheats using aimbots,
This has been a problem before, but before now the community modders have managed to detect and remove these cheats from the game, but the latest bots seems to be undetectable.
So for a lot of players a fun challenging game has become pointless playing, because of a few cheats who can't play without computer assistance.
You see the same thing on counterstrike and halflife deathmatch servers, players using radar who know you are hiding around corners etc, they are pretty obvious as they just walk around the corner and shoot straight at you, but they claim they are just 'better players'.
It's a major problem in online gaming, and it would be nice if it could be dealt with somehow.
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Thanks for the explanation - I now see why this is a problem.
“That which can be asserted without evidence, can be dismissed without evidence.”
― Christopher Hitchens
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Storm-blade wrote: ou see the same thing on counterstrike and halflife deathmatch servers, players using radar who know you are hiding around corners etc, they are pretty obvious as they just walk around the corner and shoot straight at you, but they claim they are just 'better players'.
I play HL2 quite a bit. I quite often get accused of hacking because it appears I walk round a corner and shoot someone, or get three headshots in a row, or whatever.
I wouldn't know how to hack - I'm just a good, experienced player.
I listen, I know places people often hide on maps, and I'm quick.
It's apparent that some people do use hacks - but in my experience the best thing to do is just to leave the server they are on - assuming you know they are using hacks and it isn't just because they pwned you!
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_Maxxx_ wrote: I quite often get accused of hacking because it appears I walk round a corner and shoot someone, or get three headshots in a row, or whatever.
Yes, this is quite normal, the difference is when a player comes around a corner facing into an alcove where another player is hiding, and shoots as soon as they are visable, and does it repeatedly in different locations, it becomes obvious it's not skill or luck.
_Maxxx_ wrote: best thing to do is just to leave the server they are on
I agree, but when there are not many good servers for these older games, there is just nowhere else to go.
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The problem is that if everybody else is using the hack, you can't play it as intended. You end up in the worst game ever as shown in this diagram (from Cracked.com):
http://i.crackedcdn.com/phpimages/photoshop/7/3/8/109738_v1.jpg[^]
You get repeatedly killed by everybody without having any hope of killing anybody else. That is not fun.
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Love your tag from Hitchens, just had to mention that the nutcase radio I listen to for entertainment's sake and to see how these bozos attempt to internalize and justify their bizarre worldview (AFR - American Family Radio)[^]
One of their commentators, Crane Durham, in his "Nothing But Truth" (which I view as anything but), asserted that "Even Christopher Hitchens will admit there is a God now."
I thought that was priceless. Since he is dead now, we can make any statement we want because he is not around to argue it.
Psychosis at 10
Film at 11
Those who do not remember the past, are doomed to repeat it.
Those who do not remember the past, cannot build upon it.
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Thanks
Towards the end of his life Hitchens admitted that when he was near the end, out of frailness, he might say something that led others to believe that he believed in God. He then went on to say that people were not to use this as an excuse to claim that he was now 'saved'.
I certainly did not agree with all that he said, however I found him to be brave, intelligent and did agree with a lot of what he said.
People like Daniel Dennett are still around to carry the flame
“That which can be asserted without evidence, can be dismissed without evidence.”
― Christopher Hitchens
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And you don't have any stories to tell about what you were up to at that age? Have you really missed the vital 'getting into trouble' part of growing up?
And from the clouds a mighty voice spoke: "Smile and be happy, for it could come worse!"
And I smiled and was happy And it came worse.
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we really seem to complain on a very high level if computer-game hackers get into jail for developing an aimbot for Counter Strike. 
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The video game industry has surpassed Hollywood in total gross sales.
We are talking about a multi-billion dollar business.
Likewise, professional football is a game but it's also a big business.
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MehGerbil wrote: Too harsh?
Yep.
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Instead of throwing them into a cell we could make them serve a few years in the army
And from the clouds a mighty voice spoke: "Smile and be happy, for it could come worse!"
And I smiled and was happy And it came worse.
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