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I am looking for recommendations on books or other resources that can walk me through taking an app I have built in Visual Studio 2019, using Azure DevOps for a code repo (which I do now), and deploying to Azure (I have an Azure account and two subscriptions).
Most of what I find is out of date, is geared around Visual Studio Code, or even worse, using the command line for Azure.
For me, this is not the 1980s, so I don't use command line ops unless there is no other way. VS Code, while great for Linux users, is little more than vi or Notepad++ compared to VS 2019. If that is your cup of tea, that is fine, and I am not being judgmental, just clarifying my preference for productivity in a Windows development environment.
If you know of any such books or other resources, particularly that go step-by-step through the overcomplicated machinations of deploying to Azure, I would appreciate your input. And no, I am not interested in AWS. I can create and deploy to the Azure DevOps repo now, and all the associated project management there. It is getting an app (web app, API app, SQL DB, etc.) deployed to Azure that I need to learn.
Don't know much about the books, but I know in DevOps this is referred to as "Pipelines". So, I would search for DevOps Pipelines: creating and managing, etc.
It's all part of continuous integration, using the repo and pipelines. instead of deploying to AWS (what we do), you would deploy to Azure instead, or wherever for that matter (could be on a server somewhere).
We use Git for our repo, and ALL code has to be approved via the Pull Request system, where it then gets merged to master branch, and kicks off a validation and dev build (pipelines).
you would set up pipeline(s) for DEV, QA, and PROD, etc. of your choosing, automatic deploy, or manual, up to you.
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Dunno, but I'd be suspicious it if it could run like a bat out of hell...
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That's a good one, I'm sure you'll see a spike in your reputation because of that post.
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This sound a lot like the gamers who stream / record their gameplay (screen) and themselves (webcam) on a smaller frame on the side.
Only that you record the other stuff instead of a game.
But I don't know which software do they exactly use.
What I suggested you back then in the other thread won't do it in such a resolution as you ask. If you set 24 frames / sec that will increase the memory needs a lot.
But if you manage to configure your monitor like that and you don't have that memory problem, it is still worth a try as it saves your monitor in a sort of WYSIWYG
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
Rating helpful answers is nice, but saying thanks can be even nicer.
* Create screencasts,
*record Skype and Zoom chats,
*capture online video and audio
* Record screens, webcam, and microphone output separately or simultaneously
* Schedule your recordings and capture the screen even if you’re away
* Share screenshots via WhatsApp and Telegram, upload videos to Google Drive and YouTube
* Show keyboard actions and highlight cursor movements
Super inexpensive solution and I have had great success with it on Windows.