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GeneralRe: looking for user experience ideas... Pin
Member 798912211-Dec-18 2:18
MemberMember 798912211-Dec-18 2:18 
GeneralRe: looking for user experience ideas... Pin
BryanFazekas11-Dec-18 2:38
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GeneralRe: looking for user experience ideas... Pin
Super Lloyd11-Dec-18 3:03
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GeneralRe: looking for user experience ideas... Pin
BryanFazekas11-Dec-18 3:17
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GeneralRe: looking for user experience ideas... Pin
Super Lloyd11-Dec-18 9:19
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GeneralRe: looking for user experience ideas... Pin
BryanFazekas11-Dec-18 9:58
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GeneralRe: looking for user experience ideas... Pin
Super Lloyd11-Dec-18 10:41
MemberSuper Lloyd11-Dec-18 10:41 
GeneralRe: looking for user experience ideas... Pin
patbob11-Dec-18 5:59
Memberpatbob11-Dec-18 5:59 
Yeah, you've got the same basic problem as Blender -- a context-sensitive user interface. Those are always hard to use because there's no clues about where you need to go to get the tool you want to use next.

A better UI would be to provide groups of controls for each layer. Display all the groups, but disable the ones you can't use at the moment. Display the groups in some manner reminiscent of the ordering of the layers. Since there's probably a lot of them, you'll need to figure out some way to shrink (but not completely hide) the disabled groups of tools.

Hope that helps.
I live in Oregon, and I'm an engineer.

GeneralRe: looking for user experience ideas... Pin
Super Lloyd11-Dec-18 9:26
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GeneralRe: looking for user experience ideas... Pin
patbob11-Dec-18 12:46
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GeneralRe: looking for user experience ideas... Pin
Super Lloyd11-Dec-18 13:15
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GeneralThought of the Day Pin
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Member 798912211-Dec-18 4:14
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