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... it's the most immersive headset we've ever used. In atmospheric first-person shooters, such as Metro Exodus, that makes a world of difference. A game that might seems mundane at first blush is enhanced exponentially by the tangible pulsation of shotgun recoil and massive trembling brought on by giant shrimp literally shaking your canoe along your travels.
Sometimes, I get an itch to wander off my relatively narrow trail through the digital wilderness, and I go read something from what (for me) are the antipodes of what computer use is about (i.e., gaming, over-clocking, gushing-over-the-latest-shiny articles in Wired, or one of those TED videos that reek of in-group self-aggrandizement).
Like the above quote in a PC Gamer site review of a headset. I must say, I like the poetic language used, and ... giant shrimp shaking a canoe ... that reminds me ... literally ... of certain dimensions of expat life in Asia.
Note to self: never buy anything haptic.
«Where is the Life we have lost in living? Where is the wisdom we have lost in knowledge? Where is the knowledge we have lost in information?» T. S. Elliot
I've never played a computer game, ever. Well, I played Asteroids a bit back in the 80s, if that counts. I haven't watched TV for a couple decades either for that matter. It's all just a massive distraction. Don't unhook or you might miss something.