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to plugging in a single cable for your charging, video, USB and sound it's hard (and regressive) to go back to multiple cables
USB 3.0 offers only 5V at 500 mA (USB 2.0) to 900 mA (USB 3.0). That's 2,5 W - 4.5 W. That's not very much when it comes to charging batteries. Your battery will most probably need a higher voltage and also a slightly higher current, both which USB can't deliver.
Just for comparison: I charge my 5000 mAh batteries with about 25V and 5A (= 125 W) and it still takes an hour.
Edit: The battery of a Macbook Pro is rated at 10.9V, 5500 mAh. USB is a little underpowered for that.
I have lived with several Zen masters - all of them were cats.
His last invention was an evil Lasagna. It didn't kill anyone, and it actually tasted pretty good.
I too wish Apple would narrow the development gap between their iPad and Mac products.
I'm playing around with MonoGame and considering an Apple version of my game. Regrettably, as I understand it, I need to purchase a Mac for this task. I wouldn't mind getting an iPad, which would serve other purposes, but I have no other use for a Mac.
Oh well...if I can figure out the minimum required Mac, maybe I'll pick up a dinosaur off eBay.
This is actually why I initially bought a Macbook: I wanted to develop occasionally on a Mac but my primary world was Windows. The Mac hardware is beautiful and runs Windows exceptionally well (faster than my desktop at the time, and my desktop was a beast) so I got a great laptop with fast Windows that allowed to develop on a Mac.
I began thinking about running macOS in a Windows VM (to save money). This may have led me to box in my thinking. I hate it when that happens.
Running Windows in a Mac VM, on a notebook, might work for me. It would buy me some portability and I'd get the Windows licenses for free with VS Pro. Less than ideal, from a cost perspective, but more useful than a Mac Mini, if I can get away with it.
Dang! Now I have to Google VM options for Mac. Any suggestions/preferences for best VM solutions on Mac (assuming this is an option)?
Probably, I should start a new topic.
EDIT: I would have given you two votes up for the knock on the noggin, but was limited to one
SECOND EDIT: Nope, doesn't make sense for me. I can buy a recent Mac Mini AND a Windows notebook for the about the same price as a recent MacBook. Seemed like a good idea at first, but the economics simply don't make sense.
I can buy a recent Mac Mini AND a Windows notebook for the about the same price as a recent MacBook
This is a personal decision but I've had a few mac minis and the performance is on the wrong side of Really Awful. I'm also trying hard to find a Windows laptop that meets or exceeds what I get in a Macbook and so far nothing. The DELL and the Matebook has the webcams at the bottom of the screen so in conference calls everyone gets a gret view of your nostrils. You also need a shoehorn to open the Dell. The Yoga has those odd hinges that look like they'll scratch anything that comes within a foot of them. The Surface products have no USB-C. The Macbooks just feel so nice and have been unbelievably reliable (previous Windows laptops would last 18 months max).
I've tried VMs in macOS and it's just not there yet in terms of performance. I've tried Parallels and VMWare Fusion, and I'd lean more towards VMWare if I had to, but I tend to stick to Bootcamp (and in fact there's nothing stopping you from having both at the same time using the same Windows partition - it's actually kinda nice if perf isn't an issue)
The old Macbook Air is still, IMO, the best laptop they've made. The new ones have truly awful keyboards (esp. the arrow keys which I use all the time for programming). Another big knock against the newer Macbooks is that Apple have Thunderbolt initialisation in the OS, whereas Windows expects it to be in the firmware, so you don't get hot swappable Thunderbolt in Bootcamp. This means if you unplug an external monitor from the USB-C port in Bootcamp you need to restart your machine, otherwise your display will quickly start flickering and you'll lose connection.
Firstly, If a keyboard and mouse is the pinnacle of human-computer interaction then I'm quitting this industry now. The keyboard and mouse are a stop-gap measure - a long term stop-gap measure - but one that needs to be replaced.
Secondly, I'm not suggesting that our current input methods will go. We still need keyboards and mice and big screens. The industry has been moving (for years) towards replacing desktops with laptops, and now laptops with tablets (surface, iPad Pro), and then it'll be foldable phones replacing tablets (eg the phones in Westworld[^]). All of these will, I assume, still allow us to connect to more spacious input and output devices.
Last Visit: 11-Jul-20 1:47 Last Update: 11-Jul-20 1:47