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AnswerRe: Save CBitmap object to disk Pin
Hamid_RT1-Jun-08 6:34
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QuestionDirectX9 Surfaces Transparency Pin
Hanan88831-May-08 23:20
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AnswerRe: DirectX9 Surfaces Transparency Pin
Rajkumar R31-May-08 23:58
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AnswerRe: DirectX9 Surfaces Transparency Pin
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GeneralRe: DirectX9 Surfaces Transparency Pin
Hanan8882-Jun-08 1:30
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Thanks again for your help.

Rajkumar R wrote:
i was thinking on IDirectDrawSurface:Blt which supports that


I don't think DirectDrawSurface support any alpha-blending. It support color-keying - setting a specific color not to be shown. Also, AFAIK DirectDrawSurface cannot be loaded from .PNG file.

It seems I'm gonna use the sprite interface with textures.

AFAIK, all textures must be power of 2 in size which will force me to alter the resource files.
Also, with the many images I have, it's kinda slow and I'm looking for anything that speeds up the loading.
GeneralRe: DirectX9 Surfaces Transparency Pin
Rajkumar R2-Jun-08 2:15
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GeneralRe: DirectX9 Surfaces Transparency Pin
Hanan8882-Jun-08 2:28
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AnswerRe: DirectX9 Surfaces Transparency Pin
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QuestionHow to ignore the Redraw message Pin
Schehaider_Aymen31-May-08 22:56
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GeneralRe: How to ignore the Redraw message Pin
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QuestionReset the interface Pin
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QuestionString Table bug? Pin
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