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Algorithms

 
AnswerRe: Quaternion to Euler Pin
Mark Churchill12-Jun-08 18:38
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QuestionGraphical Object drawing algorithms Pin
Monty29-Jun-08 2:59
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AnswerRe: Graphical Object drawing algorithms Pin
73Zeppelin9-Jun-08 3:11
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GeneralRe: Graphical Object drawing algorithms Pin
Monty29-Jun-08 3:24
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GeneralRe: Graphical Object drawing algorithms Pin
73Zeppelin9-Jun-08 3:37
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GeneralRe: Graphical Object drawing algorithms Pin
Tim Craig9-Jun-08 17:37
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GeneralRe: Graphical Object drawing algorithms Pin
Monty29-Jun-08 21:02
Monty29-Jun-08 21:02 
GeneralRe: Graphical Object drawing algorithms Pin
Tim Craig9-Jun-08 21:15
Tim Craig9-Jun-08 21:15 
Well, this might be a place to get started. Bresenham's algorithm[^] certainly picks pixels to draw straight lines and some other curves. You might also check some of the 3D drawing class libraries, like VRML or the library that originated at SGI, as they often implement a process they call "extrude" where they sweep a shape through space that follows a curve, a cylinder is an example of extruding a circle along a straight line. I don't think they use pixels generally but you might get some ideas.

If you don't have the data, you're just another a**hole with an opinion.

GeneralRe: Graphical Object drawing algorithms Pin
Monty29-Jun-08 22:17
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QuestionWhat's the most popular algorithm for video compression in industry? Pin
followait7-Jun-08 16:55
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73Zeppelin8-Jun-08 8:47
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AnswerRe: What's the most popular algorithm for video compression in industry? Pin
Tolga Birdal25-Oct-08 7:06
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QuestionBest Fit Algo. Pin
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Mark Churchill9-Jun-08 18:44
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Tadeusz Westawic12-Jun-08 18:41
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QuestionCollision Detection Pin
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Mark Churchill9-Jun-08 18:43
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Tadeusz Westawic13-Jun-08 3:35
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QuestionMultidimensional Logic? Pin
Leslie Sanford5-Jun-08 7:23
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AnswerRe: Multidimensional Logic? Pin
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