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Kamarey wrote: What specifically you wait there that other browsers doesn't already have it?
One that has Microsoft's name on it, so the zealots can follow it and still be considered cool amongst their friends.
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I can't believe people still use IE.
Since Opera 9 came out it's obviously the best browser ever.
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"Since Opera 9 came out it's obviously the best browser ever."
And that's how Alphaeus started the apocalypse
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Can't wait
A dogged, arrogant belief in self and the childlike idealism that comes with not knowing my limits. This is my greatest blessing, my priceless attribute.
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Yip Logitech G25 is the top choice... too bad you don't get decent steering wheels for xbox... oh well
I am currently wrestling with a Driving Force™ GT and Gran Tourismo Prologue
A dogged, arrogant belief in self and the childlike idealism that comes with not knowing my limits. This is my greatest blessing, my priceless attribute.
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Just curious. I'm guessing it's like a halfway version with new features, but not enough to get a new Windows version. Is that about it?
"For fifty bucks I'd put my face in their soup and blow." - George Costanza
CP article: SmartPager - a Flickr-style pager control with go-to-page popup layer.
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What's he been up to?
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Man, if only Al Lowe were to make it. That not being the case greatly lowers my expectations.
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Did you (the voter) mean the new AF-S DX prime? If so, yeah I may get it too
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According to the E-Mail I got tonight, it's out, so hurry to your next shop...!
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NETRICSA: Secret Duke's skeleton has been found!
Sam: Dude, you've been hanging here FOREVER!
I really enjoyed Sam's one liners about Duke.
Beside that I would like to see Windows 7 and Visual Studio 10 this year.
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My second write in would be this (after the openvz comment..)
So both answers are about improving performance with virtulization.
John
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And yes, Windows 7, Office 14 and the new MS C++ compiler (couldn't care less for the IDE, though)
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OMG.. It will just use more resources.. I'm completly satisfied with VS2008
Win7 will be great.. less resource than Vista. Everything fine ;D
Don't try it, just do it!
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The VS2010 you can test in the VPC seems to use about the same resources as VS2008. The nice thing about VS2010 is that it uses WPF, which is hardware/GPU accelerated. That should make VS2010 smoother and faster in the long run than VS2008.
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Jon Rista wrote: The nice thing about VS2010 is that it uses WPF, which is hardware/GPU accelerated. That should make VS2010 smoother and faster in the long run than VS2008.
"Should" is my favorite English word.
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As I'm moving my primary development away from the Microsoft ecosystem, OS X 10.6 "Snow Leopard" is definitely something that I'm waiting for.
Even though the Xcode development tools and Objective-C language are drastically different than Visual Studio and C#, I have to say that once you get used to them, it's nice to be able to connect C, C++, and Objective-C/C++ without any interop layers or marshaling. If you want a 64-bit version of your software, just check the box in Xcode or add -m64 to your command line and "it just works."
Paul
A .NET developer who now drinks the Ruby and Cocoa Koolaid.
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Funny...with .NET, I don't check anything for 32bit or 64bit...it just works on either without any hassle at all. Welcome to the beauty of the CLR.
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Now take your .NET code and interface with some managed C++ that has to work around differences between XP, Vista, 32-bit, and 64-bit, and it's no longer that easy. The software that I work on must take all of that into account. The simplest thing for us to do was mark all of the C# projects as "x86" which locks us to 32-bit executables. On 64-bit versions of Windows we run under the WoW layer and can compensate for it. Unfortunately this means we cannot take advantage of any of the 64-bit benefits.
I'm still looking forward to Snow Leopard. My next graphics-related application will be written in C++ for the core, then Objective-C++ for the GUI. All 64-bit. The imagery that I'll be dealing with is around 50GB per file, for a single image. I'll probably port the C++ core to Windows and write the UI using WPF. It'll still have to be 64-bit though. "Dumbing down" the program to work in 32-bits is possible, but painful.
Paul
A .NET developer who now drinks the Ruby and Cocoa Koolaid.
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Jon Rista wrote: Funny...with .NET, I don't check anything for 32bit or 64bit...it just works on either without any hassle at all. Welcome to the beauty of the CLR.
Discover the beauty of portability with native code.
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Snow Leopard is definitely my number 1 for this year. At work, I have to program in C/C#/ASP.NET, but as soon as I get home, it's all Mac. I haven't had a PC at home for over 5 years, and I've loved every minute of it.
I think that Snow Leopard will be a huge hit this year.
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Paul A. Howes wrote: If you want a 64-bit version of your software, just check the box in Xcode or add -m64 to your command line and "it just works."
Unless you use some nasty assumptions about pointer sizes
Seriously, why do you think it is any different with Windows compilers?
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Too true! I have seen (and fixed!) way too much code like that.
Flipping the switch in the VC++ compiler is easy enough, but you have to build two copies of everything; one for 32-bit and one for 64-bit Windows . OS X 10.5 is 64-bit at its core. There is no 32-bit version of the operating system to confuse things. The only reason to build things in 32-bit is for compatibility with older processors that don't support 64-bit.
So what version of Windows32XP64Vista are you supporting this week?
Paul
A .NET developer who now drinks the Ruby and Cocoa Koolaid.
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