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QuestionGame dev tutorials for c++ Pin
dolfijn300025-Nov-16 7:48
dolfijn300025-Nov-16 7:48 
AnswerRe: Game dev tutorials for c++ Pin
Afzaal Ahmad Zeeshan26-Nov-16 4:44
professionalAfzaal Ahmad Zeeshan26-Nov-16 4:44 
GeneralRe: Game dev tutorials for c++ Pin
dolfijn300026-Nov-16 6:59
dolfijn300026-Nov-16 6:59 
GeneralRe: Game dev tutorials for c++ Pin
Afzaal Ahmad Zeeshan26-Nov-16 8:45
professionalAfzaal Ahmad Zeeshan26-Nov-16 8:45 
AnswerRe: Game dev tutorials for c++ Pin
CPallini28-Nov-16 21:56
mveCPallini28-Nov-16 21:56 
QuestionUsing multiple cores within a single thread in C++ and MFC Pin
TQTL22-Nov-16 6:43
professionalTQTL22-Nov-16 6:43 
AnswerRe: Using multiple cores within a single thread in C++ and MFC Pin
Richard MacCutchan22-Nov-16 8:38
mveRichard MacCutchan22-Nov-16 8:38 
AnswerRe: Using multiple cores within a single thread in C++ and MFC Pin
Patrice T22-Nov-16 10:54
mvePatrice T22-Nov-16 10:54 
The rule is: maximum of 1 core per thread.
You have to design your program for multi-threading, then launch as many thread as you want, they will spread across cores until you reach the number of cores, after that, some threads will share the same core.
Patrice

“Everything should be made as simple as possible, but no simpler.” Albert Einstein

AnswerRe: Using multiple cores within a single thread in C++ and MFC Pin
Randor 22-Nov-16 12:27
professional Randor 22-Nov-16 12:27 
AnswerRe: Using multiple cores within a single thread in C++ and MFC Pin
David Crow22-Nov-16 12:48
David Crow22-Nov-16 12:48 
AnswerRe: Using multiple cores within a single thread in C++ and MFC Pin
leon de boer22-Nov-16 19:15
leon de boer22-Nov-16 19:15 
QuestionRun time validation in .RC file in VC++ Mfc application Pin
rajmohanpatel21-Nov-16 23:50
rajmohanpatel21-Nov-16 23:50 
AnswerRe: Run time validation in .RC file in VC++ Mfc application Pin
Jochen Arndt22-Nov-16 0:11
professionalJochen Arndt22-Nov-16 0:11 
QuestionTCP server handle Clients, std::map or array? Pin
bestbear20-Nov-16 5:03
bestbear20-Nov-16 5:03 
AnswerRe: TCP server handle Clients, std::map or array? Pin
Afzaal Ahmad Zeeshan20-Nov-16 21:36
professionalAfzaal Ahmad Zeeshan20-Nov-16 21:36 
GeneralRe: TCP server handle Clients, std::map or array? Pin
bestbear20-Nov-16 22:23
bestbear20-Nov-16 22:23 
AnswerRe: TCP server handle Clients, std::map or array? Pin
Jochen Arndt21-Nov-16 0:22
professionalJochen Arndt21-Nov-16 0:22 
GeneralRe: TCP server handle Clients, std::map or array? Pin
bestbear21-Nov-16 1:11
bestbear21-Nov-16 1:11 
GeneralRe: TCP server handle Clients, std::map or array? Pin
Jochen Arndt21-Nov-16 2:35
professionalJochen Arndt21-Nov-16 2:35 
GeneralRe: TCP server handle Clients, std::map or array? Pin
bestbear21-Nov-16 2:48
bestbear21-Nov-16 2:48 
QuestionSimple WaitForSingleObject question Pin
ForNow19-Nov-16 16:14
ForNow19-Nov-16 16:14 
AnswerRe: Simple WaitForSingleObject question Pin
Midi_Mick19-Nov-16 17:09
professionalMidi_Mick19-Nov-16 17:09 
GeneralRe: Simple WaitForSingleObject question Pin
ForNow20-Nov-16 10:48
ForNow20-Nov-16 10:48 
AnswerRe: Simple WaitForSingleObject question Pin
Midi_Mick20-Nov-16 14:17
professionalMidi_Mick20-Nov-16 14:17 
QuestionComponent "Assimp" and Export 3D Scene into Graphical File Pin
Onic77719-Nov-16 11:47
Onic77719-Nov-16 11:47 

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