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Many better games (and i don't care for the "WoW clone" that a lot of WoW players keep saying, since WoW it self is a "clone" - don't like the term, but ok - of other older MMO's, so instead of the term "clone" i'll use "improvement") and most of then either F2P (Free-to-Play) or B2P (Buy-to-Play) witch is enought for me.
Huge account on Steam with many single player games and many accounts on both F2P and B2P games. P2P (Pay-to-Play) i stay away; not a good way to get my money publishers ...
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I don't play any games at all. I spend enough time sitting on a computer at work that I prefer to indulge in other hobbies in my spare time.
"There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult." - C.A.R. Hoare
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I've never played WOW or any online RPG that seems to be 'pay to play'.
I understand the need to run the gaming industry and have people pay for services, but... is there a better model? I don't know...
Also, my time to play anything of that nature is limited; I may get a few hours a week.
And, when I was playing RPG's with real-life people at a table, it was once a week for a few hours. Limiting the amount of time, character development was kept in check - we all progressed at more or less the same rate.
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The most important option is missing:
"I played WoW 24/7 when it was released and as long as it was a good game, say from Vanilla to Burning Crusade but stopped when I saw the new nerfed-to-death Naxxramas when we cleared the instance in the second run... And still were not server-first oO"
Ok, a bit long, agreed, but you get the idea
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Mike Barthold wrote: but you get the idea No. I don't. What does all that have to do with a RPG? No plot, just running from one spot to the next on a tight schedule to catch some respawning 'opponents' and hamstering XP. Pure stress.
The most fun we still used to have when some uproar happened in a games boards, followed by a massive shitstorm or two. I even proved the owner and programmer of a game to be incompetent - with his own PHP, which code I had scraped from the server. He took it lightly, as I heard from one of his admons back then. As far as I know he never fully recovered from that shock.
I am endeavoring, ma'am, to construct a mnemonic memory circuit using stone knives and bearskins.
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With MMOs it's either you love them or not.
I still love them, played many many many hours after WoW in Rift, GW2, ArcheAge, Riders of Icarus (still active).
I just love this kind of games and I will stick to them. Not all of the Asia imports are playable imho, but you get a pearl or a nice feature here and there which lets you stick around.
Be it the taming and the effort to put into a single try to tame that heroic beast in Icarus, be it the trade runs through pvp areas in arche age... There's always thrill.
There's raids (well ArcheAge failed on that part, that's why I quit it earlier than any other MMOs after WoW), there's often a good guild here and there. There are assaults/encounters GvG, there's teamspeak, there's fun.
I don't touch offline games, I never play any game that does not involve either
* character evolution
* multiplayer in realtime
* guilds/raids/quests
When it comes to games, I "degrade" to being only a USER, not a dev. I don't search for bugs, I don't judge technical finesse, I don't even THINK about the code base behind. These are my hours on the computer where I may stop thinking. This is great.
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I agree, played it 24/7 when it started. Stuck around for 1.5 years then quit and sold my account to boot.
I tried other MMO's after but haven't been able to stick with any of them. Played some GW2, tried Wild Star, SW:TOR, EVE Online, and some asian ones like Silkroad but nothing on the scale of time investment I had in WoW. I still game, just not MMO's. Haven't really found one I liked after, or maybe I was unwilling to stick with them for extended periods of time.
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Real games from a more civilized age
I stand with Swinkaran: Developing software is the best game I've ever played!!
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Tetris and Breakout too
Patrice
“Everything should be made as simple as possible, but no simpler.” Albert Einstein
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The only games that matter.
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Ultima Online, all the way.
WoW? Flashy graphics?
Who needs that when you can spend all morning mining, all afternoon crafting that perfect sword, and ten minutes in the evening losing it to some prat who spent his day taming dragons instead?
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I still play UO as well. I play on a private shard. I played WoW for a good number of years and the questing was so monotonous my head was ready to explode. Found a great free shard and shut down the WoW account never looking back.
The beauty of the Old Man of massive online gaming is that they have real estate and so much depth that if you get bored with it that is simply because you no longer are engaged with the activity, not the game itself.
I played a lil EverCrack before UO but the content got old real fast for me there.
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The best images of any computer game were those of the Adventure game, run through a TTY interface. Just like radio plays have much better images that TV plays.
Admittedly, when we got hold of Adventure, around 1980, we had CRT screens, not hardcopy TTYs. So when my friend became the first Adventure Grandmaster, by blasting off the dynamite that he had found in the cave (to break a hole in the mountain wall to get out without loosing any of the treasures to trolls, gnomes and such), and which didn't carry any other value, the blast caused his screen to flip between inverse and normal video half a dozen times, so that he almost flipped on his back from the surprise... That you couldn't ever have achieved on a true hardcopy terminal.
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But the last game I played (until now) is related... Warcraft III: Reign of Chaos
Skipper: We'll fix it.
Alex: Fix it? How you gonna fix this?
Skipper: Grit, spit and a whole lotta duct tape.
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How about Skyrim?
I am endeavoring, ma'am, to construct a mnemonic memory circuit using stone knives and bearskins.
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Never saw... I'm clear of games for about 10 years now...
Skipper: We'll fix it.
Alex: Fix it? How you gonna fix this?
Skipper: Grit, spit and a whole lotta duct tape.
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This Skyrim.[^] First person sword and sorcery. I would love to play this with 3D goggles.
I am endeavoring, ma'am, to construct a mnemonic memory circuit using stone knives and bearskins.
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CodeWraith wrote: I would love to play this with 3D goggles.
Done that, it's pretty cool, but you get tired of it.
To alcohol! The cause of, and solution to, all of life's problems - Homer Simpson
Our heads are round so our thoughts can change direction - Francis Picabia
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Skyrim is my current drug of choice.
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I am very proud to say I am a developer and because I am a developer I hate playing games. My favorite games are bug fixing, developing and running with the real time to finish the tasks on time.
I am sure these are much more interesting than online games. Only developers can taste this.
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What about game developers?
I am endeavoring, ma'am, to construct a mnemonic memory circuit using stone knives and bearskins.
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Did that for 12 years. You do end up playing your product in a seemingly endless, mind numbing amount of hours.
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Coding... The ultimate puzzle game.
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Developing is what you do in your work time. The poll is like asking whether you play WoW during your free time.
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Never played or heard.
The sh*t I complain about
It's like there ain't a cloud in the sky and it's raining out - Eminem
~! Firewall !~
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