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click the edit button,but checkbox are not checked.how to check the checkbox's in angular 2 .i am post the data using (change) event.do not use the ngModel .
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Hey, @chris-maunder -
That Coder Interview from a few years back y'all did with me for CodeProject?
Well, we (er, I) kinda forgot a teensie weensie item.
I am the Inventor (1 of 2) of the Patent from which all our iDevice apps (which are retail purchasing systems) must-needs pay royalties upon.
Patent US20020091577 - Wireless retail purchasing system using a mobile computing device - Google Patents[^]
Of much personal dismay, I was clueless back in the early 2000's and turned over my personal invention to HP, the Patent holder who gets all the royalties.
Signed,
BryanC
A former future Gazillionaire....
.
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And, did I mention I came up with the first-ever product or service by Apple which used the "i"-naming convention?
Yup: iHug
emphasis on the ug(h!) part...
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As a Blackberry (Classic) owner, I am surprised that the defunct Windows Phone got 10x more votes than BB. I guess it’s due to how long ago the company abandoned their users. Two years ago for BB vs less than a year for MS.
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Blackberry should adopt the SWIFT as programming language(it becomes very popular) and invite developers to the AppStore with $0.99 annual fee.
I'll be the first one in line to develop for the Blackberry
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They don't support CListCtrl
M.D.V.
If something has a solution... Why do we have to worry about?. If it has no solution... For what reason do we have to worry about?
Help me to understand what I'm saying, and I'll explain it better to you
Rating helpful answers is nice, but saying thanks can be even nicer.
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But I cannot afford $100 on Apple developer program, and thus Xamarin doesn't bring any benefits to me, if I cannot target every platform. I do most of native programming for Android as well as Windows (UWP). Windows 8 or 8.1 is dead. Period.
Xamarin.Forms has some issues, major one being setting up of the SDKs. So, native feels right choice to me. I still haven't adopted Kotlin language yet, because the language requires 2-4 months investment in the learning curve, most constructs are like Swift/C#, and if I really had to learn this, I would have chosen Xamarin.Forms without a second though.
Am I doing it wrong?
The sh*t I complain about
It's like there ain't a cloud in the sky and it's raining out - Eminem
~! Firewall !~
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No matter what you develop Apple apps with, you still have to pay their developer fee. Their fee has nothing to do with Xamarin.
I had no trouble setting up the SDKs - which, again, have nothing to do directly with Xamarin. You need the SDKs regardless of Xamarin.Forms or native.
As for the learning curve, if you already know C#, then all you need to learn is XAML.
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Quote: No matter what you develop Apple apps with, you still have to pay their developer fee. Their fee has nothing to do with Xamarin. I never said Apple fee is based on Xamarin. I said, I would use Xamarin.Forms only if I need to develop for Android + UWP + iOS. Xamarin for a single platform is not that much of important. Xamarin.Android doesn't intrigue me that much as well.
Quote: I had no trouble setting up the SDKs - which, again, have nothing to do directly with Xamarin. You need the SDKs regardless of Xamarin.Forms or native. Everything goes fine, as long as you have the native IDE setup correctly.
Quote: As for the learning curve, if you already know C#, then all you need to learn is XAML. I am using Windows Runtime for UWP, so I do know XAML as well. By the way, have you tried XAML Standard? I would personally enjoying developing for that.
The sh*t I complain about
It's like there ain't a cloud in the sky and it's raining out - Eminem
~! Firewall !~
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I would also had gone for Xamarin, i will work on it as fond to learn it, but on my full time job never wrote mobile apps.
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Even when windows phone seems ded , UWP has kept MS in the game.
I am not the one who knocks. I never knock.
In fact, I hate knocking.
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I justify the UWP project when writing Xamarin.Forms projects by pointing out that it allows the app to be run on Surface as well as Windows laptops.
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And that is something I like the most about UWP. Kudos MS.
I am not the one who knocks. I never knock.
In fact, I hate knocking.
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Even if we develop more often on Android now, it's because it's difficult to find good rugged-Windows Mobile devices, but we continue daily to maintain our applications on this good old platform
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