Have you considered using a library? Here is a sugesstion
NAudio (http://naudio.codeplex.com/)
Sample Code:
var strMP3Folder = "<YOUR FOLDER PATH>";
var strMP3SourceFilename = "<YOUR SOURCE MP3 FILENAMe>";
var strMP3OutputFilename = "<YOUR OUTPUT MP3 FILENAME>";
using (Mp3FileReader reader = new Mp3FileReader(strMP3Folder + strMP3SourceFilename))
{
int count = 1;
Mp3Frame mp3Frame = reader.ReadNextFrame();
System.IO.FileStream _fs = new System.IO.FileStream(strMP3Folder + strMP3OutputFilename, System.IO.FileMode.Create, System.IO.FileAccess.Write);
while (mp3Frame != null)
{
if (count > 500) //retrieve a sample of 500 frames
return;
_fs.Write(mp3Frame.RawData, 0, mp3Frame.RawData.Length);
count = count + 1;
mp3Frame = reader.ReadNextFrame();
}
_fs.Close();
}
)