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I have developed a game called Pillar: The revenge of the mad scientist on XNA and I am in the process of converting the XNA copy to Monogame. I have a lot of issues with Monogame, but it is the easiest way to port the game to many platforms.

The problem I am having is my level files (that contains the layout of each level) is in its own forma, for example "level1.map". I would like to know what is the best option to be able to use these files in my Monogame project. At the moment it does not compile, I get some content error.

Any help would be appreciated! :)
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