<script> window.update = function () { var one = document.getElementById('one'), two = document.getElementById('two'); three = document.getElementById('three'); four = document.getElementById('four'); five = document.getElementById('five'); six = document.getElementById('six'); //checking if value is less than 100 if(one.value < 50) { two.value = 0; three.value = 0; four.value = 0; five.value = 0; six.value = one.value; } else if(one.value == 50) { two.value = 0; three.value = 50; four.value = 0; five.value = 0; six.value = 0; } else if (one.value < 100) { two.value = 0; three.value = 50; four.value = 0; five.value = 0; six.value = parseInt(one.value) - three.value; } else if (one.value == 100) { two.value = one.value; three.value = 0; four.value = 0; five.value = 0; six.value = 0; } else if (one.value > 100) { two.value = 100; if ((one.value - two.value) >= 50) { three.value = 50; if ((one.value - two.value - three.value) >= 50) four.value = 50; else four.value = 0; if ((one.value - two.value - three.value - four.value) >= 60) five.value = 60; else five.value = 0; six.value = one.value - two.value - three.value - four.value - five.value; } else { three.value = 0; four.value = 0; five.value = 0; six.value = one.value - two.value - three.value - four.value - five.value; } } } </script> <br> <p align="center">Enter the amount to be paid <input id="one" type="text" onchange="update();" onkeypress="update()" /> <br>fees1 <input id="two" type="text" name="txt" onchange="checknumber(this)" />100 <br>fees2 <input id="three" type="text" />50 <br>fees3 <input id="four" type="text" />50 <br>fees4 <input id="five" type="text" />60 <br>balance fees <input id="six" type="text" /> <br></br></br></br></br></br></br></p></br>
var
This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)