I am working on a tutorial part for my game for moves.
Each move requires 1 or more keyboard keys to be pressed.
Once the move is pressed, the next move to be pressed is displayed on the screen.
How do I go about creating predefined lists of these and cycle through them based on whether last one is correctly input? (I've got a few pretty long sequences... should I code them in XML, etc? It's a game based on combo sequences. How about creating some type of system for it?
Any advice or advice on a good tutorial would be much appreciated!