In .Net:
------------------------------------
using System;
using System.Collections.Generic;
using System.IO;
using System.Security.Cryptography;
using System.Text;
namespace Layer
{
public class Encrypt
{
public static string EncryptString(string plainSourceStringToEncrypt, string passPhrase)
{
//Set up the encryption objects
using (AesCryptoServiceProvider acsp = GetProvider(Encoding.Default.GetBytes(passPhrase)))
{
byte[] sourceBytes = Encoding.ASCII.GetBytes(plainSourceStringToEncrypt);
ICryptoTransform ictE = acsp.CreateEncryptor();
//Set up stream to contain the encryption
MemoryStream msS = new MemoryStream();
//Perform the encrpytion, storing output into the stream
CryptoStream csS = new CryptoStream(msS, ictE, CryptoStreamMode.Write);
csS.Write(sourceBytes, 0, sourceBytes.Length);
csS.FlushFinalBlock();
//sourceBytes are now encrypted as an array of secure bytes
byte[] encryptedBytes = msS.ToArray(); //.ToArray() is important, don't mess with the buffer
//return the encrypted bytes as a BASE64 encoded string
return Convert.ToBase64String(encryptedBytes);
}
}
public static string DecryptString(string base64StringToDecrypt, string passphrase)
{
//Set up the encryption objects
using (AesCryptoServiceProvider acsp = GetProvider(Encoding.Default.GetBytes(passphrase)))
{
byte[] RawBytes = Convert.FromBase64String(base64StringToDecrypt);
ICryptoTransform ictD = acsp.CreateDecryptor();
//Decrypt into stream
MemoryStream msD = new MemoryStream(RawBytes, 0, RawBytes.Length);
CryptoStream csD = new CryptoStream(msD, ictD, CryptoStreamMode.Read);
//csD now contains original byte array, fully decrypted
//return the content of msD as a regular string
return (new StreamReader(csD)).ReadToEnd();
}
}
private static AesCryptoServiceProvider GetProvider(byte[] key)
{
AesCryptoServiceProvider result = new AesCryptoServiceProvider();
result.BlockSize = 128;
result.KeySize = 128;
result.Mode = CipherMode.CBC;
result.Padding = PaddingMode.PKCS7;
result.IV = new byte[] {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
result.Key = key;
return result;
}
private static byte[] GetKey(byte[] suggestedKey, SymmetricAlgorithm p)
{
byte[] kRaw = suggestedKey;
List<byte> kList = new List<byte>();
for (int i = 0; i < p.LegalKeySizes[0].MinSize; i += 8)
{
kList.Add(kRaw[(i / 8) % kRaw.Length]);
}
byte[] k = kList.ToArray();
return k;
}
}
}
==============
In Xcode:
----------
#import "StringEncryption.h"
#import "NSData+Base64.h"
#if DEBUG
#define LOGGING_FACILITY(X, Y) \
NSAssert(X, Y);
#define LOGGING_FACILITY1(X, Y, Z) \
NSAssert1(X, Y, Z);
#else
#define LOGGING_FACILITY(X, Y) \
if(!(X)) { \
NSLog(Y); \
exit(-1); \
}
#define LOGGING_FACILITY1(X, Y, Z) \
if(!(X)) { \
NSLog(Y, Z); \
exit(-1); \
}
#endif
@implementation StringEncryption
NSString *_key = @"key";
CCOptions padding = kCCOptionPKCS7Padding;
+ (NSString *) EncryptString:(NSString *)plainSourceStringToEncrypt
{
StringEncryption *crypto = [[StringEncryption alloc] init];
NSData *_secretData = [plainSourceStringToEncrypt dataUsingEncoding:NSASCIIStringEncoding];
NSData *encryptedData = [crypto encrypt:_secretData key:[_key dataUsingEncoding:NSUTF8StringEncoding] padding:&padding];
return [encryptedData base64EncodingWithLineLength:0];
}
+ (NSString *)DecryptString:(NSString *)base64StringToDecrypt
{
StringEncryption *crypto = [[StringEncryption alloc] init];
NSData *data = [crypto decrypt:[NSData dataWithBase64EncodedString:base64StringToDecrypt] key:[_key dataUsingEncoding:NSUTF8StringEncoding] padding: &padding];
return [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
}
- (NSData *)encrypt:(NSData *)plainText key:(NSData *)aSymmetricKey padding:(CCOptions *)pkcs7
{
return [self doCipher:plainText key:aSymmetricKey context:kCCEncrypt padding:pkcs7];
}
- (NSData *)decrypt:(NSData *)plainText key:(NSData *)aSymmetricKey padding:(CCOptions *)pkcs7
{
return [self doCipher:plainText key:aSymmetricKey context:kCCDecrypt padding:pkcs7];
}
- (NSData *)doCipher:(NSData *)plainText key:(NSData *)aSymmetricKey
context:(CCOperation)encryptOrDecrypt padding:(CCOptions *)pkcs7
{
// Symmetric crypto reference.
CCCryptorRef thisEncipher = NULL;
// Cipher Text container.
NSData * cipherOrPlainText = nil;
// Pointer to output buffer.
uint8_t * bufferPtr = NULL;
// Total size of the buffer.
size_t bufferPtrSize = 0;
// Remaining bytes to be performed on.
size_t remainingBytes = 0;
// Number of bytes moved to buffer.
size_t movedBytes = 0;
// Length of plainText buffer.
size_t plainTextBufferSize = 0;
// Placeholder for total written.
size_t totalBytesWritten = 0;
// A friendly helper pointer.
uint8_t * ptr;
// Initialization vector; dummy in this case 0's.
uint8_t iv[kChosenCipherBlockSize];
memset((void *) iv, 0x0, (size_t) sizeof(iv));
plainTextBufferSize = [plainText length];
// We don't want to toss padding on if we don't need to
if(encryptOrDecrypt == kCCEncrypt) {
/*
if(*pkcs7 != kCCOptionECBMode) {
if((plainTextBufferSize % kChosenCipherBlockSize) == 0) {
*pkcs7 = 0x0000;
} else {
*pkcs7 = kCCOptionPKCS7Padding;
}
}*/
} else if(encryptOrDecrypt != kCCDecrypt) {
}
// Create and Initialize the crypto reference.
CCCryptorStatus ccStatus = kCCSuccess;
ccStatus = CCCryptorCreate(encryptOrDecrypt,
kCCAlgorithmAES128,
*pkcs7,
(const void *)[aSymmetricKey bytes],
kChosenCipherKeySize,
(const void *)iv,
&thisEncipher
);
// Calculate byte block alignment for all calls through to and including final.
bufferPtrSize = CCCryptorGetOutputLength(thisEncipher, plainTextBufferSize, true);
// Allocate buffer.
bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t) );
// Zero out buffer.
memset((void *)bufferPtr, 0x0, bufferPtrSize);
// Initialize some necessary book keeping.
ptr = bufferPtr;
// Set up initial size.
remainingBytes = bufferPtrSize;
// Actually perform the encryption or decryption.
ccStatus = CCCryptorUpdate(thisEncipher,
(const void *) [plainText bytes],
plainTextBufferSize,
ptr,
remainingBytes,
&movedBytes
);
// Handle book keeping.
ptr += movedBytes;
remainingBytes -= movedBytes;
totalBytesWritten += movedBytes;
ccStatus = CCCryptorFinal(thisEncipher,
ptr,
remainingBytes,
&movedBytes
);
totalBytesWritten += movedBytes;
if(thisEncipher) {
(void) CCCryptorRelease(thisEncipher);
thisEncipher = NULL;
}
if (ccStatus == kCCSuccess)
cipherOrPlainText = [NSData dataWithBytes:(const void *)bufferPtr length:(NSUInteger)totalBytesWritten];
else
cipherOrPlainText = nil;
if(bufferPtr) free(bufferPtr);
return cipherOrPlainText;
}
@end
------------
#import
static char encodingTable[64] = {
'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P',
'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f',
'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v',
'w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/' };
@implementation NSData (Base64)
+ (NSData *) dataWithBase64EncodedString:(NSString *) string {
NSData *result = [[NSData alloc] initWithBase64EncodedString:string];
return result ;
}
- (id) initWithBase64EncodedString:(NSString *) string {
NSMutableData *mutableData = nil;
if( string ) {
unsigned long ixtext = 0;
unsigned long lentext = 0;
unsigned char ch = 0;
unsigned char inbuf[4], outbuf[4];
short i = 0, ixinbuf = 0;
BOOL flignore = NO;
BOOL flendtext = NO;
NSData *base64Data = nil;
const unsigned char *base64Bytes = nil;
// Convert the string to ASCII data.
base64Data = [string dataUsingEncoding:NSASCIIStringEncoding];
base64Bytes = [base64Data bytes];
mutableData = [NSMutableData dataWithCapacity:[base64Data length]];
lentext = [base64Data length];
while( YES ) {
if( ixtext >= lentext ) break;
ch = base64Bytes[ixtext++];
flignore = NO;
if( ( ch >= 'A' ) && ( ch <= 'Z' ) ) ch = ch - 'A';
else if( ( ch >= 'a' ) && ( ch <= 'z' ) ) ch = ch - 'a' + 26;
else if( ( ch >= '0' ) && ( ch <= '9' ) ) ch = ch - '0' + 52;
else if( ch == '+' ) ch = 62;
else if( ch == '=' ) flendtext = YES;
else if( ch == '/' ) ch = 63;
else flignore = YES;
if( ! flignore ) {
short ctcharsinbuf = 3;
BOOL flbreak = NO;
if( flendtext ) {
if( ! ixinbuf ) break;
if( ( ixinbuf == 1 ) || ( ixinbuf == 2 ) ) ctcharsinbuf = 1;
else ctcharsinbuf = 2;
ixinbuf = 3;
flbreak = YES;
}
inbuf [ixinbuf++] = ch;
if( ixinbuf == 4 ) {
ixinbuf = 0;
outbuf [0] = ( inbuf[0] << 2 ) | ( ( inbuf[1] & 0x30) >> 4 );
outbuf [1] = ( ( inbuf[1] & 0x0F ) << 4 ) | ( ( inbuf[2] & 0x3C ) >> 2 );
outbuf [2] = ( ( inbuf[2] & 0x03 ) << 6 ) | ( inbuf[3] & 0x3F );
for( i = 0; i < ctcharsinbuf; i++ )
[mutableData appendBytes:&outbuf[i] length:1];
}
if( flbreak ) break;
}
}
}
self = [self initWithData:mutableData];
return self;
}
- (NSString *) base64EncodingWithLineLength:(unsigned int) lineLength {
const unsigned char *bytes = [self bytes];
NSMutableString *result = [NSMutableString stringWithCapacity:[self length]];
unsigned long ixtext = 0;
unsigned long lentext = [self length];
long ctremaining = 0;
unsigned char inbuf[3], outbuf[4];
short i = 0;
short charsonline = 0, ctcopy = 0;
unsigned long ix = 0;
while( YES ) {
ctremaining = lentext - ixtext;
if( ctremaining <= 0 ) break;
for( i = 0; i < 3; i++ ) {
ix = ixtext + i;
if( ix < lentext ) inbuf[i] = bytes[ix];
else inbuf [i] = 0;
}
outbuf [0] = (inbuf [0] & 0xFC) >> 2;
outbuf [1] = ((inbuf [0] & 0x03) << 4) | ((inbuf [1] & 0xF0) >> 4);
outbuf [2] = ((inbuf [1] & 0x0F) << 2) | ((inbuf [2] & 0xC0) >> 6);
outbuf [3] = inbuf [2] & 0x3F;
ctcopy = 4;
switch( ctremaining ) {
case 1:
ctcopy = 2;
break;
case 2:
ctcopy = 3;
break;
}
for( i = 0; i < ctcopy; i++ )
[result appendFormat:@"%c", encodingTable[outbuf[i]]];
for( i = ctcopy; i < 4; i++ )
[result appendFormat:@"%c",'='];
ixtext += 3;
charsonline += 4;
if( lineLength > 0 ) {
if (charsonline >= lineLength) {
charsonline = 0;
[result appendString:@"\n"];
}
}
}
return result;
}
@end
Updated 30-Dec-14 20:56pm
v2