Hi guys. I'm creating a game which is common known as fill-zone but with numbers. However I'm having issues with segmentation fault. Can you tell me why? Here is my code:
#include <stdio.h>
#include <stdlib.h>
void help(int a[20][60],int b[20][60],int i, int j)
{
if(i-1<20 && i-1>=0 && (i-1!=0 || j!=0) && a[i-1][j]==a[0][0])
{
b[i-1][j]=1;
help(a,b,i-1,j);
}
if(j-1<60 && j-1>=0 && (i!=0 || j-1!=0) && a[i][j]==a[0][0]){
b[i][j-1]=1;
help(a,b,i,j-1);
}
if(i+1<20 && i+1>=0 && a[i+1][j]==a[0][0]){
b[i+1][j]=1;
help(a,b,i+1,j);
}
if(j+1<60 && j+1>=0 && a[i][j+1]==a[0][0]){
b[i][j+1]=1;
help(a,b,i,j+1);
}
}
void game(int a[20][60],int b[20][60],int i,int j)
{
int c;
scanf("%d",&c);
for (i=0;i<20;i++)
for (j=0;j<60;j++)
if (b[i][j]==b[0][0])
a[i][j]=c;
}
int end(int a[20][60])
{
int i,j;
for (i=0;i<20;i++)
for (j=0;j<60;j++)
if (a[i][j]!=a[0][0]) return 1;
return 0;
}
int main(int argc, char *argv[]) {
int a[20][60],b[20][60],i,j,k;
srand (time(NULL));
k=0;
for (i=0;i<20;i++)
for (j=0; j<60; j++)
{
b[i][j]=0;
a[i][j]= rand() % 5 + 1 ;
}
b[0][0]=1;
for (i=0;i<20;i++)
for (j=0; j<60; j++)
{
if (j==59) printf("%d\n",a[i][j]);
else printf("%d",a[i][j]);
}
do
{
help(a,b,0,0);
game(a,b,0,0);
for (i=0;i<20;i++)
for (j=0; j<60; j++)
{
if (j==59) printf("%d\n",a[i][j]);
else printf("%d",a[i][j]);
}
for (i=0;i<20;i++)
for (j=0; j<60; j++)
{
if (j==59) printf("%d\n",b[i][j]);
else printf("%d",b[i][j]);
}
}
while (end(a)==1);
return 0;
}