I am using Kinect SDK 1.8, i am using default Kinect control. KinectRegion to display hand cursor of Microsoft.Kinect.Toolkit.Controls. But hand cursor is too fast and sensitive. i wanted it to be make it slow down, so that end user of my Kinect app can control that cursor easily on screen. i tried out with the AccelerometerGetCurrentReading() (Line No. 962) and also tried out with the KinectAdaptor.cs (Line No. 299) handPointer.X, Y, Z, but didn't get any success. can some one help on it.