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DirectX

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by Dr. WPF
.NET 3.5 SP1 is here! It's time to break out your DirectX skills. This article provides the information necessary to get started using a new DirectX interop feature in WPF called D3DImage.
by shunninghuang
CPS1 emulator, ROM hacking
by Maxim Kartavenkov
Article describes how to make H.264 Video Encoder DirectShow Filter using NVIDIA encoder API in C#
by CMalcheski
Thinking outside the box can result in critical performance gains

Latest Articles

by EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library
by shunninghuang
C# arcade emulator, ROM hacking
by shunninghuang
CPS1 emulator, ROM hacking
by EgorYusov
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution offered by Diligent Engine.

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DirectX 

11 Aug 2008
Dr. WPF
.NET 3.5 SP1 is here! It's time to break out your DirectX skills. This article provides the information necessary to get started using a new DirectX interop feature in WPF called D3DImage.
16 Jul 2012
Maxim Kartavenkov
Article describes how to make H.264 Video Encoder DirectShow Filter using NVIDIA encoder API in C#
4 Oct 2017
CMalcheski
Thinking outside the box can result in critical performance gains
23 May 2013
Dejan Mauer
Free and easy way to access a web camera by using the Aforge library.
4 Jul 2005
DeltaEngine
Normal maps are used for realtime 3D rendering (mostly in games) to improve the visual quality, but compressing them makes the 3D content look ugly, this tool helps to fix that problem.
8 Jun 2017
CMalcheski
How to Create a Complete DirectX Game in Assembly Language
28 Jun 2005
Greg Rezansoff
This brief article describes how to use managed Direct3D to render texture bitmaps with alpha channels and transparency key colours onto vertices in C# with the aid of a MatrixStack.
29 Jan 2009
hector [.j.] rivas
Part II of the step by step MFC + D3D tutorial, with a custom Direct3D framework.
18 Nov 2010
JimRL
A glow effect achieved by leveraging the stencil buffer
17 May 2009
Carlo McWhirter
Interactive 3D Spectrum Analyzer for Windows Media Player using DirectX 9 and some light GPGPU.
15 Feb 2010
Irfan alam
A library for creating a voice and text conferencing application
20 Nov 2012
Maxim Kartavenkov
Article shows how easy to make various video effects using PixelShaders in Direct3D.
20 Jan 2017
Ansel Castro
The article shows how to render 3D graphics with C# in .NET using an API Igneel.Graphics.
10 May 2009
Michael Chourdakis
Draw your vectors using a new, ActiveX based hardware accelerated interface.
8 Oct 2012
Maxim Kartavenkov
Article describes basic task which are requre to solve for developing your own DirectShow Splitter filters.
10 Jul 2012
Maxim Kartavenkov
Articles describes how to make pure C# rendering video on VMR9 with custom allocator presenter over Direct3D in .NET
22 Mar 2013
Terence Wallace
TexasQuest is a 2D side scroller platform game similiar to Super Mario
14 Jun 2017
CMalcheski
Part II - Laying the Foundation for the Migration to Assembly
13 Nov 2012
Shmuel Zang
This article shows how we can render an interoperable MDX (Managed DirectX) scene, inside a WPF window.
13 Oct 2012
Maxim Kartavenkov
Article describes basic tasks for implementing your own File Source DirectShow filters.
31 Jul 2001
Xavier John
A Maze based game.
20 Jan 2015
Android on Intel
Android* Texture Compression - a comparison study with code sample
11 Sep 2015
Kenneth Haugland
Create HLSL files, compile them and use them in a WPF appliction. A light Shazzam Shader Editor tool for Visual Studio
17 Apr 2017
EgorYusov
Descriptors and descriptor heaps are key components of a new resource binding paradigm introduced in Direct3D12. This article describes an efficient system for managing descriptor heaps.
30 Nov 2017
EgorYusov
This article describes Unity low-level plugin interface and the Unity graphics interface emulator that facilitates native plugin development.
31 Jul 2013
Ayush001
Traditional game which becomes more interetsing.
2 Mar 2015
Android on Intel
The Murl Engine is a fresh and free solution for cross-platform development. It is focused on games and multimedia applications and is currently supporting Android, iOS, Windows, OS X and Linux* platforms.
1 Dec 2015
Android on Intel
As a follow-up to Adaptive Volumetric Shadow Maps for DirectX 11, we present a port of the same algorithm adapted for Android devices that support OpenGL ES 3.1 and the GL_INTEL_fragment_shader_ordering OpenGL extension.
7 Mar 2017
Ansel Castro
Describes the basic steps to render height maps using the graphics engine of Igneel
12 Sep 2018
EgorYusov
This article describes several strategies to update GPU resources in Diligent Engine (a modern low-level graphic library) as well as important internal details and performance implications related to each method.
23 Dec 2018
EgorYusov
This article introduces the problem of resource state management and synchronization in modern graphics APIs such as Direct3D12 and Vulkan and describes a solution offered by Diligent Engine.
13 Oct 2012
Maxim Kartavenkov
Article describes how to make DirectShow Filters in .NET, it consist of BaseClasses and couple of samples
9 Mar 2019U
EgorYusov
This article introduces Diligent Engine, a modern cross-platform graphics API abstraction library
11 Jul 2017
CMalcheski
App Initialization and Main Window Creation
29 Mar 2010
Fredrik Bornander
This article discusses using Pixel Shaders to shade the main window when a dialog is showing.
20 Nov 2008
Andrew Kirillov
Turning regular USB web camera into a pan tilt camera using the Lego Mindstorms robotics kit and tracking simple objects using C#.
11 Nov 2015
c-smile
Basics of Sciter embedding principles, high-level overlook of Sciter SDK structure.
24 Sep 2014
Denis Lysikov
In this article I'm going to tell about the features of working with DVB-T2 TV tuners and the nuances that you can expect in this work.
22 Feb 2010
Aric Wang
The article will give you an idea on how to design a source filter.The source filter creates samples and outputs it from its output pin.
12 Jul 2012
Maxim Kartavenkov
Articles describes how to make pure C# rendering video on EVR with custom presenter over Direct3D in .NET
7 Apr 2002
Christian Graus
An Asteroid's clone which needs some work but will illustrate some points about writing games.
27 Apr 2012
Leslie Zhai
Open source windowless presentation manager library with DirectX 3D anmiation
10 Jul 2008
Chesnokov Yuriy
The article describes the use of Haar-like wavelet features for ultra fast object detection using a cascade of artificial neural network classifiers.
22 May 2008
Andrew Kirillov
Some ideas about Hands Gesture Recognition in still images and video feeds, using the AForge.NET framework (C#).
3 Mar 2009
Andrew Rissing
An application for visualizing common dendrimer models
12 Sep 2014
Bruno Sonnino
In this article, I show you how to develop a soccer penalties shootout game.
21 Feb 2014
John Hilton
See why your GPU is getting so hot.
22 Feb 2007
DYSEQTA
How to access the power of Vista and the DWM without WPF and .NET
3 Jan 2015
Espen Harlinn
Direct2D, DirectWrite, Windows API, C++, std::shared_ptr and more
6 Oct 2009
John Hilton
Simple yet comprehensive viewing code for OpenGL and Direct3D.
29 Jul 2009
Joel Ivory Johnson
Recreated an old game as a simple demonstration of DirectDraw.
5 Oct 2007
]Metty[
..using DirectDraw - A tool for displaying a customisable overlay
24 Dec 2008
jackyxinli
An article to show how to play audio file with DirectSound and display its spectrum in real time accurately
15 Feb 2010
Mr.PoorEnglish
A new approach to 2D - geometric computation replaces Point, Size, and Rectangle.
30 Aug 2002
Mauricio Ritter
This is a 2D racing game that uses a DirectX wrapper library. The game has single player and multiplayer support.
9 Oct 2006
Andrew Kirillov
A C# video surveillance application, which allows monitoring several IP cameras simultaneously.
17 Jul 2007
Marc Clifton
Getting started with XNA, Blender, and 3D modeling
1 Feb 2000
Stephane Rodriguez
An overview of three methods on how to perform multimedia streaming.
24 Nov 2014
Jeremy Falcon
A beginner's guide to talking like a computer.
4 Jun 2002
Mauricio Ritter
This "Space Invaders"-like game was originally writen in DirectX 6, but I've changed some things so that you can use it with the latest version of the DirecX SDK. It uses just the Windows API and DirectX library (no MFC here). Have fun!
13 May 2010
R@jeev K R
A simple streaming server using Direct Show and Windows Media Format SDK
11 Apr 2008
Carlos Jiménez de Parga
A wrapper class library for the DirectMusic MIDI.
4 Jan 2010
Pedro Güida
The article shows how to embed a XNA-based game into a WinForms control with ease. Also, it explains how to integrate an XNA GS project into VS2008 (this IDE is not currently supported by XNA GS), and in turn, to be able to use WPF with your XNA-based creation.
18 Apr 2013
lxdfigo
A 3D Game Based on Ogre, ODE, 3D Max, CEGUI and so on.
14 Jan 2015
free5lot
Camera in .NET application using .NET library (DirectShow).
24 May 2006
Rei Miyasaka
A base class for managing screensaver initialization, timing, preview view, and multiple monitor support, the proper way.
10 Nov 2012
Ashley Davis
Introducing Investigo: Using a Proxy DLL and embedded HTTP server for DirectX9 Performance Analysis, Debugging and Automated Performance Testing
16 Oct 2008
Paul M Watt
An interpretation of a popular falling block game implemented with DirectX that attempts to avoid any copyright infringement.
11 Feb 2009
wajih_ullah
A console program that captures audio but does not save it.
17 Aug 2007
Leslie Sanford
A toolkit for creating software synthesizers with C# and Managed DirectX.
24 May 2002
marb
Drawing Graphics fast with DirectDraw than with GDI
20 Aug 2004
Liaqat Fayyaz
How to fine tune a TV channel in DirectShow / How to set custom video frequencies of TV tuner devices?
21 Mar 2012
Philippe Monteil
SurfaceImageSource Manager is a C++ WinRT component making it easy to produce ready-to-use SurfaceImageSource instances, and then use DirectX or Direct2D to define their aspect in C# Metro applications.
24 Jul 2010
Kubajzz
All you need to know about GPU - accelerated effects in Windows Presentation Foundation
29 Dec 2004
Samiullah Khan
This article describes the process of storing the audio data of a movie file (.mpeg, .mpg, .avi and .dat) on the hard disk in a WAV file using DirectShow filters.
7 Mar 2019
shunninghuang
C# arcade emulator, ROM hacking
16 Jun 2010
John Underhill
Simple alarm system for those on a budget..
7 Nov 2009
Ali Tavakol
Fast, beautiful, real and easy to connect to your application
5 Mar 2008
Mingliang Zhu
An article showing how to easily but effectively extract all frames from a video as bitmaps
18 Sep 2005
Igor Stjepanovic
In this project I demonstrate how to write a simple 3D rendering application in a relatively small amount of code.
10 May 2009
Amory Wong
An article on parsing MIDI files and using MIDI events.
31 Jan 2011
Roman Ginzburg
This article is about DirectShow development in general and filters development in detail.
27 Mar 2009
almere109
Enhancements to the DirectX.Capture class for capturing audio and video to Windows Media files, using IWMProfile
16 Feb 2007
DrGary83
Using static and streaming sound buffers in Managed DirectX.
9 Feb 2011
Okan Kocyigit
A simple snake game controllable both by joystick and keyboard, graphics using C#, joystick control using Directx
17 Aug 2007
Leslie Sanford
Demonstrates how to create a simple synthesizer using the C# Synth Toolkit
17 Jul 2006
Jonas Beckeman
Sprite engine for D3D and GDI+ (with several game examples).
6 Mar 2010
John Hilton
Save space and save the planet by using integer coordinates
15 Mar 2011
Roman Ginzburg
A generic source filter which exposes an interface for pushing downstream RGB samples of predefined size and frame rate, and can be used for any custom frame input scenario.
9 Apr 2009
wajih_ullah
Capturing video from webcam and VMR9 windowless rendering with DirectShow.
3 Apr 2007
Jacob Klint
An update to the DirectX.Capture project
10 Aug 2010
notmasteryet
Using a Fast Fourier Transform to calculate the fundamental frequency of the captured audio sound
15 Mar 2011
Roman Ginzburg
A text overlay filter and a JPEG/JPEG2000 encoder using transform filters.
30 Jul 2012
Razvan Aguridan
Beginner optimization tutorial
26 Mar 2009
Dmitri Nеstеruk
A multi-view console written in C# and DirectX.
12 Oct 2009
R@jeev K R
This articles shows how to capture an image from a streaming URL using different ISampleGrabber modes.
4 Jun 2009
Ziad Elmalki
Using Managed DirectDraw with Windows Mobile.
11 Feb 2011
JimRL
Create a more robust glow with basic post processing
31 May 2002
Mauricio Ritter
This is an introductory example of how to create a simple application using the DirectDraw library to produce some animation in fullscreen mode. It requires DirectX SDK 7 or greater to run.
24 Feb 2005
daniel049
Sample application to extract still pictures from most movie file formats.
4 Apr 2007
Perry Marchant
An article on decoding Ogg Vorbis audio files in .NET.
18 May 2011
Tiberiu Boros
This article shows how to load Milkshape ms3d binary files, animate and display them with OpenGL
24 Oct 2010
logicchild
An article that illustrates referencing DirectX Libraries in an F# application
7 Feb 2005
Bob Ciora
Definition of the CDSSD3DView8 class, a CView-derived class to facilitate Direct3D development with SDI.
20 May 2004
Dillip Kumar Kara
LiveVideo is an application to capture live video from various video capture devices.
6 Oct 2005
daniel049
A collection of tutorials for programming DirectShow in C#.
20 Oct 2009
Lukasz Kwiecinski, Istrib
A .NET component capturing WAVE or MP3 sound from a sound card. LAME used for MP3 compression.
17 Jun 2015
Afzaal Ahmad Zeeshan
In this article, I would explain the steps to create a simple WPF application that can read out text for you; using .NET framework's Speech API and Installed voices.
11 Jan 2004
Rob Walter
An article on using DirectX (DirectDraw) to create a simple game
15 Jul 2005
Eric Falsken
A simple framework for implementing the best possible Managed DirectX render loop for games or simulations written in Microsoft .NET.
6 Aug 2006
Arman S.
An article on multimedia - playing Waves by using the DirectSound component.
22 Feb 2007
Gopalakrishna Palem
Explains methods for recording DirectX and OpenGL rendered animations programmatically.
21 Dec 2007
ENO
“Circular Buffers” is an application developed in VB.NET (VS 2003).
16 Nov 2009
Inaki Ayucar
Why not building your own C# Maths library instead of using the ones included in APIs like DirectX or XNA?
15 Mar 2011
Abudreas
Applying simple world transformation in 2D world using DirectX and VB.NET
21 Mar 2007
Rafael Mizrahi
An android that plays the Guitar Hero game. A DirectX DirectShow filters the video feed from the PlayStation2, detects where, when and how to play and moves the fingers accordingly.
11 Dec 2018
omeecode
Google Maps Offline in windows discusses how one can download or save Google maps and then view these images offline
24 Dec 2008
lilbiz8
A VB.net example to show how to use DirectShow in VB.NET.
7 Feb 2005
BlackDice
A tool for querying all types of databases.
21 Feb 2011
Abudreas
Create a DirectX device and draw some Primitives using VB!
8 Mar 2004
Vahid Kazemi
Start Direct3D programming and create a window
11 Dec 2010
logicchild
An article that desribes some essentials to help learn the DirectX technology.
28 Sep 2005
Dario Solera
How to playback sounds, apply effects and more with the Managed DirectSound 9.
27 Sep 2007
JockerSoft
Class to extract frames from most video file formats using IMediaDet
17 Apr 2008
Xavier John
A game written using Visual C++ and DirectX.
6 Jan 2011
Tiberiu Boros
This shows how to create and combine transparent sprites in C# XNA
21 Jun 2009
Lukasz Kwiecinski, Istrib, Ed Nutting
A program that integrates with iTunes and DirectSound to record music
4 Jul 2014
mengwangk
Android phone as webcam or remote surveillance camera through Skype
29 Mar 2004
BlackDice
Lets user create and manipulate 3D DirectX models.
22 Feb 2013
Asif Bahrainwala
HPC via Compute Shaders (GPGPU).
9 May 2008
Davidwu
A Cool Vista Sidebar Gadget Style CPUInfo Animate Control! (Fixed)
10 Aug 2003
Blas5
A solution to capture video and frames simultaneously
31 Mar 2009
almere109
Enhancements to the DirectX.Capture class for TV fine-tuning using IKsPropertySet.
11 Feb 2008
João Paulo Figueira
Capture your Windows Mobile device screen via ActiveSync or WMDC.
13 Sep 2004
Christian Graus
A guided tour of the many reasons NOT to use DirectX9 for your audio/video playback needs
5 Sep 2004
Cr@zyIv@n
With use of the High Level Shader Language, this article will help you create almost photorealistic terrains.
28 Apr 2014
Bartlomiej Filipek
Short review of a very interesting book about DirectX 11 using C#
15 Oct 2014
hevesir
This is a simple electric organ (piano) to teach how to synthesize sound with directsound.
20 Nov 2009
Member 3873633
A game engine first prototype
6 Sep 2009
IrrationalThinking
Shows you how to implement a DirectX Render Window into a .NET Form.
17 Apr 2017
EgorYusov
This article describes a low-overhead strategy for managing lifetimes of resources in Direct3D12.
23 Nov 2017
EgorYusov
This article describes how to implement dynamic resources with Direct3D12 API using ring buffers.
21 Mar 2001
Zhaohui Xing (Joey)
This article focuses on giving an example of using the DirectX API in PC game software development by using a DirectSound wrapper class
10 Feb 2003
Guitool
Class for playing and mixing video files using DirectX9 Video Mixing Renderer.
12 Jul 2004
hpAng
A library that can capture video stream and frame together
29 Nov 2007
Fredrik Bornander
An article on how to create a generic engine for board games such as Checkers or Chess
29 Dec 2003
Mårten R
How to create believable physics using C#.
16 May 2006
Doga Arinir
CDirectXDialog is a base class for dialog classes in which you want to use DirectX.
26 May 2006
James Gupta
Great, we have terrain, but now, in a similar fashion to Dr. Livingstone we must explore this vast terrain
23 Feb 2008
almere109
Enhancements to the DirectX.Capture class for capturing audio to WMA files.
10 Feb 2009
wajih_ullah
A console program that captures audio and saves it with simultaneous preview.
11 Nov 2012
Joel Ivory Johnson
Using the XInput library to interface with the Xbox 360 controller.
8 Feb 2009
Paul Higinbotham
DirectX based application to open and view Half Life 1 game files
1 Feb 2005
Sameer Ahmed
This article describes how to dynamically mix two video files (.mpeg, .mpg, .avi and .dat). Mixing involves alpha-blending and stretching/shrinking and positioning of the two video streams, individually, using DirectShow's VMR9 filter.
15 Feb 2013
Shmuel Zang
This article shows how we can present a 3D scene and, perform common operations (zoom, rotate, move, zoom to specific region, adjust the camera to view the whole of the scene, and pick a 3D shape on a specific region on the rendered surface) on it, using Managed DirectX.
1 Nov 2009
Ali Tavakol
Fast, real, and easy to connect to your application.
26 Mar 2009
ManelF
This project shows with an example how to combine Managed C++, Managed DirectX and Windows Forms.
23 Sep 2001
Gertruud Lawrence
This article explains how my class CDXSurfaceMgr can be used to facilitate Double Buffered drawing.
16 Mar 2008
Christopher M. Park
A C# example of working Force Feedback in Managed DirectX
21 Sep 2007
stebo0728
A DirectX based Audio Volume Meter, emulates LED panel on sound board.
13 Jun 2008
Minalien
A small tutorial on how to use XInput (requires the DX SDK) to handle input from an Xbox 360 Controller for Windows.
24 Jul 2007
AvengerDr
This article introduces the Odyssey User Interface, a library of controls that can be used in any Managed DirectX application.
10 Feb 2013
Work Damnit!
Need to control something with a Joystick in Windows? Here is an easy to use driver that will help you do it.
27 Feb 2013
MetaMapper (Andy Powell)
How to program hardware accelerated 3D graphics for Windows 8 Store apps and Windows Phone apps using XNA.
4 Jun 2002
Mauricio Ritter
This article show the creation of a simple HitChecking class that allow you to check the if an object in the plane has been hit. It uses the GDI API, implementing some of the region functions.
19 Mar 2008
Kovalev Maxim
How to cut off specified parts of media file using DirectShow
3 Nov 2005
Arman S.
An article that presents some C++ classes to play MIDI files.
14 Dec 2005
daniel049
This article shows how to implement a DirectShow filter in C#.
12 Oct 2009
John Hilton
How to pan in perspective views so the point under the cursor stays under the cursor.
25 Oct 2006
Shahin__
In this article, we simulate data streaming with JavaScript and talk about its potentials to perform the tasks associated with plug-ins.
6 Apr 2010
Ladislav Nevery
Probably the simplest possible sample for video image grabber on Windows. Supports AVI, MPG, QTV, Webcam,TVTuner, etc.
11 Jun 2004
BeCapture
This article shows how to work with MPEG2 capture devices such as Preview, Record. Works with all video renderers. Grab picture and configure MPEG2 Demux.
10 Feb 2009
wajih_ullah
A console program that captures audio and saves it.
18 Mar 2012
Asif Bahrainwala
Hull, Domain shader
19 May 2006
Doga Arinir
CDirectXDialog is a base class for dialog classes in which you want to use DirectX. This example gives a profound describtion about the features of this class.
2 Apr 2001
Jason Troitsky
A CStatic derived class that can be dropped into an application to provide the ability to load and display 3D objects
11 Apr 2008
Vahid Kazemi
Create your first application using Direct3D 10.
10 Oct 2013
arussell
Box2D DebugDraw Implemented using DirectX 2D and win32
29 Dec 2010
logicchild
An article that describes some of the important parts of Direct3D program code.
27 Jan 2010
Christ Kennedy
A C# game using Sprite-Editor graphics, way-points for AI controlled characters, and a mini-map collision detection scheme.
28 Jul 2005
daniel049
Demonstrates building DirectShow filter graphs for file conversion.
4 Jan 2006
daniel049
A simple application to test DirectShow filters.
23 Jul 2007
S Keller
This article talks about a simple and powerful game engine to make game programming simpler
24 Jul 2016
Jose A Pascoa
Desktop Duplication API in Delphi
3 Feb 2006
James Gupta
This is the second in a series of tutorials designed to show you how to create a basic terrain engine.
3 Sep 2001
Kastellanos Nikos
The Space Donuts 3D for MFC.
21 May 2009
jackyxinli
An article to show how to play a Wave file with DirectSound and display its spectrum in real time.
30 May 2010
Software_Developer
A Simulation of a Canadian F-86 fighter jet in Windows Forms using Visual C++ 2005
13 Oct 2004
jackjohnston99
The purpose of this article is to give example of how to implement the built in effects of DirectX.DirectSound
3 Dec 2008
wajih_ullah
How to read audio, video devices and codecs installed on a PC via DirectShow.


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