by Simon Jackson
How to get started with MonoGame using XML
by Simon Jackson
MonoGame 3.2 NuGet packages are GO!
by Simon Jackson
MonoGame – Building Multi-platform Solutions
by Simon Jackson
How to get the most out of your assets - the MonoGame Content Pipeline
by Simon Jackson
How to get started with MonoGame using XML
by Simon Jackson
Developing games for Cystic Fibrosis treatment – Getting started with Fizzyo
by Simon Jackson
MonoGame (for those of you not yet aware) is a Game Building Framework / API born from the ashes that was the Microsoft XNA Framework that provides a very easy to use API to build games.
by Simon Jackson
For my sins, I was asked back to FutureDecoded again this year to give a talk on the Microsoft UWP platform, specifically about bringing games to the XboxOne using UWP. By all accounts the session went well (especially as there was standing room only by the time the …