by tugrulGtx
A walkthrough for a grid implementation of "particle in cell" problem to improve performance of axis-aligned bounding-box (AABB) collision checking in various scenarios
by ipavlu
The Cross-Platform Object-Oriented approach to Synchronization Primitives for .NET and .NET Core based on one shared pattern between two interfaces for General Threading and Async/Await.
by Ryan Scott White
A fast, possibly the fastest, square root function for Big Integers and Floats in C# and Java.
by matt warren
Adventures in Benchmarking - Memory Allocations