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#include <iostream>
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
#include "ExampleUnmanagedDLL.h"
#ifdef _MANAGED
#pragma managed(push, off)
#endif
BOOL APIENTRY DllMain(
HMODULE /*hModule*/,
DWORD ul_reason_for_call,
LPVOID /*lpReserved*/)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#ifdef _MANAGED
#pragma managed(pop)
#endif
CUnmanagedTestClass::CUnmanagedTestClass()
{
}
CUnmanagedTestClass::~CUnmanagedTestClass()
{
}
void CUnmanagedTestClass::PassInt(int nValue)
{
std::cout << "PassInt() was called" << std::endl;
std::cout << "The value is " << nValue << std::endl;
}
void CUnmanagedTestClass::PassString(char* pchValue)
{
std::cout << "PassString() was called" << std::endl;
std::cout << "The string is " << pchValue << std::endl;
}
char* CUnmanagedTestClass::ReturnString()
{
static char s_chString[] = "Hello there";
std::cout << "ReturnString() was called" << std::endl;
return s_chString;
}
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In a nutshell, my forte is Windows, Macintosh, and cross-platform development, and my interests are in UI, image processing, and MIDI application development.