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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Shapes;
namespace WPFGame1
{
public partial class Gammer
{
public enum currentToggle
{
Red,
Blue
};
public class coordinates
{
public int X { get; set; }
public int Y { get; set; }
}
}
}
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