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#ifndef _CSPLASH_H_
#define _CSPLASH_H_
// CSplash.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Splash Screen class
class CSplashWnd : public CWnd
{
// Construction
protected:
CSplashWnd();
// Attributes:
public:
CBitmap m_bitmap;
// Operations
public:
static void EnableSplashScreen(BOOL bEnable = TRUE);
static void ShowSplashScreen(CWnd* pParentWnd = NULL);
//static BOOL PreTranslateAppMessage(MSG* pMsg);
virtual BOOL PreTranslateMessage(MSG* pMsg);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSplashWnd)
//}}AFX_VIRTUAL
// Implementation
public:
~CSplashWnd();
virtual void PostNcDestroy();
protected:
BOOL Create(CWnd* pParentWnd = NULL);
void HideSplashScreen();
static BOOL c_bShowSplashWnd;
static CSplashWnd* c_pSplashWnd;
// Generated message map functions
protected:
//{{AFX_MSG(CSplashWnd)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif // _CSPLASH_H_
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