Click here to Skip to main content
15,886,724 members
Articles / Desktop Programming / WPF

WPF Control Factory

Rate me:
Please Sign up or sign in to vote.
4.25/5 (7 votes)
20 Apr 2010CPOL6 min read 37.8K   418   16  
This article explains some advantages and disadvantages of factories, and shows one to use for generating WPF Controls.
using System;
using System.Reflection;
using System.Security.Permissions;
using Pfz;

namespace Pfz
{
	/// <summary>
	/// This is an abstract class that implements the ICloneable interface using 
	/// the MemberwiseClone method and then clones all ICloneable fields.
	/// </summary>
	[Serializable]
	public abstract class Cloneable:
		ICloneable
	{
		#region Clone
			/// <summary>
			/// Clones this object and also all it's fields that references ICloneable objects.
			/// </summary>
			/// <returns>A memberwise cloned object, with all fields that are ICloneable also cloned.</returns>
			[ReflectionPermission(SecurityAction.Assert, RestrictedMemberAccess=true)]
			internal protected virtual Cloneable Clone()
			{
				object clonedCloneable = MemberwiseClone();
				
				Type type = GetType();
				foreach(FieldInfo field in type.GetFields(BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance))
				{
					Type fieldType = field.FieldType;
					
					if (field.IsInitOnly)
						continue;
						
					object value = field.GetValue(this);

					ICloneable cloneable = value as ICloneable;
					if (cloneable != null)
					{
						object clonedFieldValue = cloneable.Clone();
						field.SetValue(clonedCloneable, clonedFieldValue);
					}
				}
				
				return (Cloneable)clonedCloneable;
			}
		#endregion
	
		#region ICloneable Members
			object ICloneable.Clone()
			{
				return Clone();
			}
		#endregion
	}

	/// <summary>
	/// This extension class simple creates the typed Clone method to the Cloneable,
	/// object, so you clone the object and don't need to cast it to the right type.
	/// </summary>
	public static class Cloneable_Extensions
	{
		/// <summary>
		/// Clones the cloneable object and return the clone with the same type
		/// as the original object is seen.
		/// </summary>
		/// <typeparam name="T">The type of the cloneable object.</typeparam>
		/// <param name="cloneable">The object to clone.</param>
		/// <returns>The right-typed clone.</returns>
		public static T Clone<T>(this T cloneable)
		where
			T: Cloneable
		{
			return (T)cloneable.Clone();
		}
	}
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Microsoft
United States United States
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.

At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.

Want more info or simply want to contact me?
Take a look at: http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com

Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).

Comments and Discussions