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DynObj - C++ Cross Platform Plugin Objects

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27 Sep 200727 min read 146.2K   3.4K   132  
DynObj is an open source library that provides a C++ application with run-time class loading facilities
License terms for DynObj project
===============================================================================

The license has two parts:
A - Base license (BSD open source license) 
B - Advised use/practise 


Part A: Base license
===============================================================================

Copyright (c) 2007, Arne Steinarson

All rights reserved.

Redistribution and use in source and binary forms, with or without modification, 
are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice, 
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice, 
      this list of conditions and the following disclaimer in the documentation 
      and/or other materials provided with the distribution.
    * Neither the DynObj name nor the names of its contributors may be used to 
      endorse or promote products derived from this software without specific 
      prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


Part B: Advised use/practise 
===============================================================================

* When creating binary libraries using the DynObj library, aim at maintaining
binary compatibility with other libraries on the same platform. 

In more detail, this means:

  * Use the same exported symbol names for library interface functionality:
  
      CreateDynObj, InitDynLib, ExitDynLib, DestroyDynObj.
    
    Then others can interface safely with the library
    
  * For data-structures, do not modify or move existing members inside a
    data structure. In particular, this applies to:
    
      DynObjType, DynObjLibImpl
      
  * Do not modify interfaces included in the core distribution. In particular
    this applies to:
    
     DynObj.h, DoBaseI.h, DynStr.h
      
    Modifying these interfaces would lead to run-time errors when linked in 
    a different run-time setting.

* If used in a software package, the project/developers (www.sourceforge.net/
projects/dynobj) would appreciate knowing about it.

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