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WPF Control Factory

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20 Apr 2010CPOL6 min read 38K   418   16  
This article explains some advantages and disadvantages of factories, and shows one to use for generating WPF Controls.
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Threading;
using Pfz.DataTypes;

namespace Pfz.WpfControls
{
	/// <summary>
	/// A control for editing values using the right editor for the data-type.
	/// </summary>
	public class ValueControl:
		UserControl,
		IValueControl,
		IHasDisplayName
	{
		/// <summary>
		/// RoutedEvent invoked when the value of this control changes.
		/// </summary>
		public static readonly RoutedEvent ValueChangedEvent =
			EventManager.RegisterRoutedEvent
			(
				"ValueChanged",
				RoutingStrategy.Direct,
				typeof(EventHandler<ValueChangedEventArgs>),
				typeof(ValueControl)
			);
			
		/// <summary>
		/// Event invoked when the change into the value of this control causes
		/// an error.
		/// </summary>
		public static readonly RoutedEvent ValueChangeThrownExceptionEvent = 
			EventManager.RegisterRoutedEvent
			(
				"ValueChangeThrownException",
				RoutingStrategy.Direct,
				typeof(EventHandler<ValueExceptionEventArgs>),
				typeof(ValueControl)
			);
	
		private IValueControl fInnerValueControl;
		
		private Type fDataType;
		/// <summary>
		/// Gets or sets the DataType used by this ValueControl.
		/// </summary>
		public TypeWrapper DataType
		{
			get
			{
				return fDataType;
			}
			set
			{
				fDataType = value;
				p_MustRecreate();
			}
		}
		
		private string fDisplayName;
		/// <summary>
		/// Gets or sets the displayname of the control.
		/// </summary>
		public string DisplayName
		{
			get
			{
				return fDisplayName;
			}
			set
			{
				fDisplayName = value;
				p_MustRecreate();
			}
		}
		
		private bool fMustRecreate;
		private void p_MustRecreate()
		{
			if (fMustRecreate)
				return;
			
			fMustRecreate = true;
			Dispatcher.BeginInvoke(new Action(p_DoRecreate));
		}
		private void p_DoRecreate()
		{
			if (!fMustRecreate)
				return;
			
			fMustRecreate = false;
			
			var dataType = fDataType;
			if (dataType == null)
			{
				Content = null;
				return;
			}
			
			var content = ControlFactory.TryCreate(dataType, fDisplayName);
			if (content != null)
			{
				fInnerValueControl = (IValueControl)content;
				
				if (fIsReadOnly)
					fInnerValueControl.IsReadOnly = true;
					
				IHasValueChanged hasValueChanged = content as IHasValueChanged;
				if (hasValueChanged != null)
					hasValueChanged.ValueChanged += p_ValueChanged;
			}
			else
			{
				content = new Label { Content = "There is not a registered editor for " + dataType.FullName + "." };
				fInnerValueControl = null;
			}
				
			Content = content;
		}

		object fOldValue;
		private void p_ValueChanged(object sender, RoutedEventArgs args)
		{
			p_CheckValueChanged();
		}
		private void p_CheckValueChanged()
		{
			object newValue;
			try
			{
				newValue = Value;
			}
			catch(Exception exception)
			{
				ValueExceptionEventArgs args = new ValueExceptionEventArgs();
				args.Exception = exception;
				
				OnValueChangeThrownException(args);
				if (args.Handled)
					return;
				
				if (args.Exception == null)
					return;
				
				if (args.Exception == exception)
					throw;
				
				throw args.Exception;
			}
			
			if (object.Equals(fOldValue, newValue))
				return;
			
			fOldValue = newValue;
			var args2 = new ValueChangedEventArgs();
			args2.WasChangedByUserAction = true;
			OnValueChanged(args2);
		}

		/// <summary>
		/// Method invoked when the processing os ValueChanged throws an exception.
		/// </summary>
		protected virtual void OnValueChangeThrownException(ValueExceptionEventArgs args)
		{
			args.RoutedEvent = ValueChangeThrownExceptionEvent;
			RaiseEvent(args);
		}

		/// <summary>
		/// Calls OnValueChanged if needed.
		/// </summary>
		protected override void OnLostKeyboardFocus(KeyboardFocusChangedEventArgs e)
		{
			base.OnLostKeyboardFocus(e);
			
			p_CheckValueChanged();
		}
		
		/// <summary>
		/// Invoked when the value changes, be it by user action or code.
		/// </summary>
		protected virtual void OnValueChanged(ValueChangedEventArgs args)
		{
			args.RoutedEvent = ValueChangedEvent;
			RaiseEvent(args);
		}
		
		/// <summary>
		/// Event invoked when the value is changed, be it by user action
		/// or code.
		/// </summary>
		public event EventHandler<ValueChangedEventArgs> ValueChanged
		{
			add
			{
				AddHandler(ValueChangedEvent, value);
			}
			remove
			{
				RemoveHandler(ValueChangedEvent, value);
			}
		}
		
		/// <summary>
		/// Event invoked when the ValueChange process throws an exception.
		/// </summary>
		public event EventHandler<ValueExceptionEventArgs> ValueChangeThrownException
		{
			add
			{
				AddHandler(ValueChangeThrownExceptionEvent, value);
			}
			remove
			{
				RemoveHandler(ValueChangeThrownExceptionEvent, value);
			}
		}

		#region IValueContainer Members
			/// <summary>
			/// Gets or sets the value of the control.
			/// </summary>
			public object Value
			{
				get
				{
					return fInnerValueControl.Value;
				}
				set
				{
					if (fMustRecreate)
					{
						Dispatcher.BeginInvoke(new Action<object>(p_SetValue), DispatcherPriority.DataBind, value);
						return;
					}
				
					p_SetValue(value);
				}
			}
			private void p_SetValue(object value)
			{
				var innerControl = fInnerValueControl;
				if (innerControl == null)
					return;
					
				innerControl.Value = value;
				
				// property is re-read, as between set and new get some difference
				// may exist.
				fOldValue = Value;
				
				var args = new ValueChangedEventArgs();
				OnValueChanged(args);
			}
		#endregion
		#region IValueControl Members
			/// <summary>
			/// Clears the value of this control.
			/// </summary>
			public void Clear()
			{
				if (fMustRecreate)
					Dispatcher.BeginInvoke(new Action(Clear), DispatcherPriority.DataBind);
				else
				if (fInnerValueControl != null)
					fInnerValueControl.Clear();
			}
			
			private bool fIsReadOnly;
			/// <summary>
			/// Gets or sets a value indicating if this control is/should be read-only.
			/// </summary>
			public bool IsReadOnly
			{
				get
				{
					return fIsReadOnly;
				}
				set
				{
					fIsReadOnly = value;
					
					if (fInnerValueControl != null)
						fInnerValueControl.IsReadOnly = value;
				}
			}
		#endregion
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Microsoft
United States United States
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.

At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.

Want more info or simply want to contact me?
Take a look at: http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com

Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).

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