Multimedia - OpenGL |
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Author |
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Simple OpenGL Test Framework
Updated: 4 Mar 2009
A simple OpenGL framework for fast prototyping of OpenGL and game applications
C++, WinXP, Vista, OpenGL, VS2005, VS2008, Dev
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Kristian Carazo |
5.00 |
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The OpenGL and GLUT: A Powerful Graphics Library and Utility Kit
Updated: 10 Sep 2010
An article that explains how to use this library
C++ (VC8.0, VC9.0), C, Windows (Vista, Win2008, Win7, Win2008-R2), OpenGL, Architect, Dev
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logicchild |
5.00 |
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A small VRML viewer using OpenGL and MFC
Updated: 30 Nov 1999
VC6, OpenGL, Dev
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Pierre Alliez |
4.97 |
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Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1
Updated: 22 Apr 2009
Moving 3D objects with the mouse using OpenGL.
C++/CLI, .NET2.0, WinXP, Vista, OpenGL, Dev
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Steve Katic |
4.97 |
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Achieving PostScript and Wmf outputs for OpenGL
Updated: 9 Jun 2003
This article explains how to generate resolution independent versions of 3D meshes rendered by OpenGL/MFC programs, i.e. how to export the rendering results to vectorial formats such as encapsulated postscript (EPS) and Windows enhanced metafile (EMF) formats. The main goal consists of being able to
VC6, Win2K, MFC, OpenGL, Dev
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Pierre Alliez |
4.96 |
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Writing a Platform and GUI Toolkit Independent OpenGL Class
Updated: 1 Nov 2010
Article showing how to write OS and GUI toolkit portable OpenGL view class
C++ (VC9.0), Windows (Win7), Linux, MFC, OpenGL, Architect, Dev, Design
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Sharjith |
4.96 |
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OpenGL Win32 AppWizard
Updated: 19 May 2003
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
VC6, VC7, OpenGL, Dev
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Ulf Öhlén |
4.96 |
|
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StL Data File Viewer
Updated: 5 Mar 2003
A simple StereoLithography data file viewer.
VC6, Win2K, MFC, OpenGL, Dev
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Sharjith |
4.92 |
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Space and Matrix Transformations - Building a 3D Engine
Updated: 4 Sep 2009
This Article Describes How to Navigate 3D Space
C#, .NET2.0, Dev, Design
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ARon_ |
4.92 |
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WaTor - An OpenGL based screensaver
Updated: 5 Mar 2007
An article on implementing a simple predator prey simulation using OpenGL and MFC.
VC7, VC7.1, Windows, MFC, OpenGL, VS.NET2003, Dev
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iberg |
4.91 |
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3D Graph ActiveX Control
Updated: 2 Aug 2003
An ATL/STL ActiveX control based on OpenGL library for 3D data visualization
VC6, VC7, Win2K, WinXP, ATL, STL, OpenGL, Dev
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Nikolai Teofilov |
4.90 |
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Interactive water effect
Updated: 23 Apr 2001
A short OpenGL demo showing multitexturing effects and clever math optimizations.
VC6, Linux, Win2K, Visual-Studio, OpenGL, Dev
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Laurent Lardinois |
4.90 |
|
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Circuit Engine
- Unedited
Updated: 20 Dec 2010
A System for Simulation and Analysis of Logic Circuits
C++ (VC6, VC7, VC7.1), C, Windows (Win2K, WinXP, Win2003), .NET (.NET1.0, .NET1.1), Win32, Visual-Studio (VS.NET2003), OpenGL, CEO, Architect, Dev, Design
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Emre Guldogan |
4.90 |
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A multithreaded, OpenGL-enabled application.
Updated: 15 Nov 2006
Provides a base to use when programming OpenGL-enabled applications for the real world, rather than a simple hello world.
VC8.0, Win2K, WinXP, Win2003, Vista, OpenGL, VS2005, Dev
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Jeremy Falcon |
4.89 |
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SharpGL: A C# OpenGL Class Library
Updated: 12 Oct 2011
Use OpenGL in WinForms or WPF applications, directly or with a powerful Scene Graph.
C#, Windows, .NET, Visual-Studio, OpenGL, XAML, WPF, Dev, WinForm
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Dave Kerr |
4.88 |
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Random 3D Mazes in OpenGL
Updated: 9 May 2011
Simulates first-person immersion in a randomized, 3D maze having a single solution. The implementation provided is a Win32 application built using MinGW, but the techniques offered are adaptable to a wide variety of OpenGL-compatible devices and development tools.
C++, OpenGL, Dev
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_beauw_ |
4.88 |
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Part One: Euclidian Geometric Algebra and Quaternions
Updated: 15 Mar 2005
Geometric Algebra applied to OpenGL
VC7.1, Win2K, WinXP, MFC, WTL, OpenGL, VS.NET2003, Dev
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Dan Bloomquist |
4.87 |
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anyTex - a class for non-restrictive textures in OpenGL
Updated: 24 Jul 2005
anyTex - a class for non-restrictive textures in OpenGL.
VC6, Windows, OpenGL, Dev
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Mircea Puiu |
4.85 |
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2D Drawing with an OpenGL Control
Updated: 8 Feb 2010
An article explaning how to create a user control for 2D shape drawing with OpenGL
C++/CLI, VC8.0, Windows, .NET2.0, Visual-Studio, OpenGL, Dev
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Ozgur Ozcitak |
4.85 |
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Zoom An Image With Different Interpolation Types
Updated: 21 Sep 2011
Implementation of different interpolations[Bi-Linear and Bi-Cubic] with OpenGL.
C++ (VC6), Windows (WinXP, Win7), GDI, GDI+, OpenGL, VC++, GLSL
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Santhosh_G |
4.85 |
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Pixel Shader for Edge Detection and Cartoon Effect
Updated: 19 Aug 2010
Implementation of Sobel Edge Detection and Cartoon Effect using pixel shader.
C++ (VC8.0), GDI+, OpenGL, Dev
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Santhosh_G |
4.85 |
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Full Scene Motion Blur
Updated: 28 Mar 2005
How to obtain a motion blur effect.
VC7, VC7.1, Win2K, WinXP, Win2003, Vista, OpenGL, VS.NET2003, Dev
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Stanciu Vlad |
4.84 |
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An OpenGL Sample as Firefox Plugin
Updated: 13 Sep 2007
A tutorial on how a Firefox plugin does OpenGL rendering
C++, Windows, Visual-Studio, OpenGL, Dev
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Ruiying WANG |
4.82 |
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GLFW: A (Simple) OpenGL Framework Library
Updated: 31 Aug 2006
An easy to use library to quickly setup and run OpenGL applications.
VC6, VC7, VC7.1, VC8.0, Win2K, WinXP, Visual-Studio, OpenGL, Dev
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Simone Serponi |
4.80 |
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Drawing an Image as a 3-D Surface
Updated: 27 Jul 2011
Code is described for drawing an image as a 3D surface plot using OpenGL
C++ (VC8.0), Windows, MFC, OpenGL, Dev, ImageProcessing, Bitmap, MDI
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Darryl Bryk |
4.80 |
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PicZoom: A Photo Viewer Created in OpenGL
Updated: 16 Feb 2011
PicZoom: A Photo Viewer created in OpenGL
VC8.0, Windows, MFC, GDI+, OpenGL, tools, software
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Santhosh_G |
4.79 |
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OpenGL Programming with MinGW
Updated: 9 May 2011
Presents the essentials of building a basic OpenGL 3D project using MinGW.
C++, Win32, OpenGL, Dev
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_beauw_ |
4.77 |
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Loading and Rendering Milkshape 3D Models with Animation and Skinning
Updated: 18 May 2011
This article shows how to load Milkshape ms3d binary files, animate and display them with OpenGL
C#, Java, .NET, OpenGL, DirectX, XNA3.0, 3D, XNA
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Tiberiu Boros |
4.77 |
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GLUI Window Template
Updated: 31 Jan 2008
This article describes in detail how to create your first GLUI window with some basic controls inside it, and provides you with a template for your OpenGL applications.
C++, Windows, Visual-Studio, OpenGL, Dev
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Ali BaderEddin |
4.77 |
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Generating Outlines in OpenGL
Updated: 7 Oct 2004
Using multi-pass techniques to generate outlines in OpenGL.
C++/CLI, VC7, VC7.1, .NET, Win2K, WinXP, OpenGL, VS.NET2003, Dev
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Dave Handley |
4.77 |
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Mouse Selection in OpenGL Scene
Updated: 25 Oct 2002
One another approach for picking objects with the mouse in OpenGL scene.
VC7, Win2K, WinXP, MFC, OpenGL, Dev
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Bahrudin Hrnjica |
4.75 |
|
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Custom Wizard for OpenGL in Visual Studio 2010
Updated: 5 Aug 2010
This article is a guide for "How to make OpenGL custom Wizard on Visual Studio 2010?"
C++ (VC10.0), Windows, OpenGL
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Youngho Kim |
4.75 |
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Drawing nearly perfect 2D line segments in OpenGL
Updated: 18 Jul 2011
With premium quality anti- aliasing, color, thickness, and minimum CPU overhead.
C++, Windows, Linux, OpenGL, graphics
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Chris H.F. Tsang |
4.70 |
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OpenGL Geometric Primitives
Updated: 27 Feb 2008
Learn OpenGL geometric primitives through this interactive program.
C++, Windows, OpenGL, Dev, Design
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Ali BaderEddin |
4.68 |
|
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GLUT Window Template
Updated: 31 Jan 2008
This article describes in detail how to set up your first OpenGL GLUT window and provides you with a template for your OpenGL applications
C++, Windows, Visual-Studio, OpenGL, Dev
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Ali BaderEddin |
4.67 |
|
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True OpenGL Zooming
Updated: 11 Feb 2002
True zooming on a perspective view...
VC6, Win2K, WinXP, MFC, OpenGL, Dev
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pepito sbarzeguti |
4.65 |
|
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Quagmire Particle Engine
Updated: 23 Feb 2005
An object oriented OpenGL particle engine, for the simple creation of advanced particle effects.
SQL, VC6, Win2K, OpenGL, DBA, Dev
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Ken Mazaika |
4.62 |
|
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Setting up an OpenGL development environment in Ubuntu Linux
Updated: 16 Apr 2011
How to set up the OpenGL and freeglut libraries for development in Ubuntu.
C++, Linux, OpenGL, Dev, Ubuntu
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markFaction |
4.62 |
|
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CGLEnabledView - An MDI view class supporting OpenGL
Updated: 30 Nov 1999
A plug-in view class that provides OpenGL support
VC6, OpenGL, Dev
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Alessandro Falappa |
4.60 |
|
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Create a Noise Image with GLSL Shader
Updated: 6 Jul 2010
A simple shader program to create noise effect in an image
C++, OpenGL
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Santhosh_G |
4.60 |
|
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Arcball Module in C# - Tao.OpenGL
Updated: 11 Jan 2008
Arcball module using Tao.OpenGL in C#.
C#, Windows, .NET (.NET1.0, .NET1.1, .NET2.0, Mono, DotGNU, .NET3.0, .NET3.5), OpenGL, Dev
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Kam |
4.59 |
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OpenGL Terrain Generation - An Introduction
Updated: 18 May 2006
This code will demonstrate how to generate a terrain from a bitmap file.
C++, Win2K, WinXP, OpenGL, VS.NET2003, Dev
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Vahe Karamian |
4.58 |
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Basic Curves And Surfaces Modeler
Updated: 29 Mar 2007
A basic demo of modeling curves and surfaces in OpenGL.
VC6, Win2K, MFC, OpenGL, Dev
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Sharjith |
4.54 |
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A Star Wars Scroller Demo written in OpenGL (GLUT) using Visual C++ 6.0
Updated: 2 Jun 2010
A Star Wars Scroller Demo that moves smoothly from the bottom to the top in OpenGL (GLUT)
C++, Windows (Win2K, WinXP, Vista, Win2008, Win7, Win2008-R2), Win32, OpenGL
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TopCoder23 |
4.53 |
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VRMLTest - Full VRML 1.x parser and partial viewer
Updated: 6 Feb 2000
VRML parser and Partial viewer
VC6, MFC, OpenGL, Dev
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Antonio Tejada Lacaci |
4.51 |
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How to select an object using OpenGL
Updated: 29 Oct 2003
This article explains how to select an object using OpenGL.
VC6, MFC, OpenGL, Dev
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ICE_WIZARD |
4.50 |
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Decoding OpenGL Textures in Targa Format from an SQLite Database
Updated: 29 Oct 2007
Framework for loading TGA image data from an SQLite table, decoding this data and binding it to OpenGL textures
C++, Windows, SQL-Server, Visual-Studio, OpenGL, DBA, Dev
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Michael Mangelsdorf |
4.50 |
|
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GLSL Shader for Interpolating Two Textures
Updated: 24 Jun 2010
A simple shader developed in GLSL for interpolating two textures
C++, OpenGL
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Santhosh_G |
4.50 |
|
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Interactive Water Effect Multitouch
Updated: 1 Feb 2011
Interactive Water Effect Multitouch with Tuio Library
C++, OpenGL
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zebulon75018 |
4.50 |
|
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An OpenGL ActiveX Control Developed with MFC
Updated: 22 Nov 1999
VB6, VC6, OpenGL, Dev
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Zhaohui Xing |
4.49 |
|
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The GLU functions and hit testing using OpenGL and MFC
Updated: 1 Oct 2000
This sample teaches you how to create an OpenGL based 3D Drawing application and demonstrates the GLU functions and hit testing using OpenGL and MFC
VC6, Win2K, MFC, OpenGL, Dev
|
Masoud Samimi |
4.46 |
|
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Panorama 360
Updated: 29 Oct 2006
OpenGL full 360 spherical panorama
C#2.0, Windows, .NET2.0, VS2005, Dev
|
zapsolution |
4.45 |
|
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Win32 OpenGL Framework - Star Wars scrolling Text
Updated: 6 Aug 2002
An article detailing a project which contains StarWars-esque scrolling text. It is done completely using OpenGL and shows some advanced OpenGL topics. Also included is a framework for using OpenGL windows in your Win32 programs.
VC6, VC7, Win2K, WinXP, OpenGL, Dev
|
Todd Jeffreys |
4.44 |
|
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OGLTools, A OOP solution to OpenGL programming
Updated: 15 Jul 2002
A set of classes designed to make programming of OpenGL easier
VC6, VC7, Win2K, WinXP, OpenGL, Dev
|
Jonathan de Halleux |
4.38 |
|
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A virtual trackball rotation controller
Updated: 1 Dec 1999
VC6, Visual-Studio, OpenGL, Dev
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Alessandro Falappa |
4.35 |
|
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Embed OpenGL inside Java AWT Canvas
Updated: 29 Nov 2000
This article shows how to use OpenGL calls inside Java AWT Canvas using JDK1.3's JAWT interface
Java, VC6, Java SE, Win2K, Visual-Studio, OpenGL, Dev
|
Davanum Srinivas |
4.33 |
|
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Perfect Panning in 3D (Zoom Too)
Updated: 12 Oct 2009
How to pan in perspective views so the point under the cursor stays under the cursor.
C++, Windows, OpenGL, DirectX, Dev, Design
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John Hilton |
4.33 |
|
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Printing and Print Preview OpenGL with MFC
Updated: 3 Jun 2000
Using DIB section to print OpenGL with good resolution.
VC6, Win2K, MFC, OpenGL, Dev
|
Frank W. Wu |
4.33 |
|
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OpenGL MFC AppWizard
Updated: 15 Jan 2009
An article showing how to make a Custom AppWizard for OpenGL applictions in Visual Studio .NET 2008
C++, Windows, MFC, OpenGL, Dev
|
Dave Kerr |
4.27 |
|
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Skinned Form Playing Audio and OpenGL Altogether
Updated: 17 Oct 2006
OpenGL + BASS Audio + AERO-GLASS style on XP
C#2.0, .NET2.0, Win2K, WinXP, Win2003, Vista, .NET3.0, VS2005, Dev
|
zapsolution |
4.24 |
|
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A Win32 class support OpenGL printing
Updated: 22 Nov 1999
VC6, OpenGL, Dev
|
Zhaohui Xing |
4.22 |
|
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A Lightweight Real-time OpenGL Graph Component
Updated: 20 Dec 2006
An article on integrating an OpenGL-based graph component that provides real-time updates.
C++, WinXP, OpenGL, VS.NET2003, Dev
|
Gabriyel |
4.20 |
|
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Custom Wizard for OpenGL in Visual Studio .NET
- Unedited
Updated: 2 Feb 2007
Create OpenGL Window using MFC in Visual Studio .NET
VC7, VC7.1, VC8.0, WinXP, Win2003, MFC, OpenGL, VS.NET2003, VS2005, Dev
|
Youngho Kim |
4.20 |
|
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Miner3D_viewer ActiveX control (for Miner3D game)
Updated: 25 Feb 2004
A solution for writing game 3D using VC combined with VB.
VB6, VC6, MFC, OpenGL, Dev
|
ICE_WIZARD |
4.20 |
|
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OpenGL 3D Navigation glRotatef, glTranslatef, gluLookAt EP_OpenGL_005
Updated: 19 Feb 2008
A OpenGL 3D Navigation program with glRotatef, glTranslatef, gluLookAt
C++, C++/CLI, Windows (Vista), Win32, Visual-Studio (VS2005), Dev
|
erjan123 |
4.19 |
|
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OpenGL 3D Navigation with Tao and C#
Updated: 19 Feb 2008
OpenGL 3D navigation with Tao and C#, using glRotatef, glTranslatef, and gluLookAt.
C# (C#1.0, C#2.0, C#3.0), Windows (Vista), .NET (.NET2.0), Win32, Visual-Studio (VS2005), OpenGL, Dev
|
erjan123 |
4.03 |
|
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Target Following Control with OpenGL
Updated: 30 Mar 2010
A simple target control to show us the direction of the enemy, useful especially for computer games
C++, Windows, OpenGL, Dev
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ionutcelgroaznic |
4.00 |
|
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3D Plaza in C# with opengl Exploration
Updated: 10 Jan 2012
A simple 3D exploration of a plaza in OpenGL and C#
C#, OpenGL
|
GL_Terminator |
4.00 |
|
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How to draw OpenGL to a window you created in a dialog box with the resource editor
Updated: 24 Oct 2001
How to draw OpenGL to a window you created in a dialog box with the resource editor without manually using CreateWindow.
VC6, Win2K, OpenGL, Dev
|
Chong Hin Ooi |
3.93 |
|
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Rubber-Banding with OpenGL
Updated: 7 Jan 2012
Rubber-banding with OpenGL - A utility class
VC6, Windows, MFC, OpenGL, Dev
|
Junlin Xu |
3.86 |
|
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OAG Library (OpenGL) Part 2.1 - Drawing Objects 2D using the Mouse and Programatically
Updated: 13 Aug 2011
This tutorial shows Library Code for Geometries 2D how to draw them programatically and how draw to objects using the mouse in an application MFC.
C++ (VC9.0), Windows (WinXP, Vista, Win7), MFC, OpenGL
|
Eduardo Tucci |
3.83 |
|
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GLUT Subwindow Template
Updated: 19 Aug 2007
This article describes in detail how to set up your first OpenGL GLUT window with multiple subwindows, and provides you with a template for your OpenGL applications.
C++, Windows, Visual-Studio, OpenGL, Dev
|
Ali BaderEddin |
3.75 |
|
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Tesselation of Mono Connected Non Convex Polygon
Updated: 6 Feb 2002
Tesselation of mono connected non convex polygon
VC6, Win2K, WinXP, MFC, OpenGL, Dev
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Peppino Sbargzeguti |
3.74 |
|
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A Simple OpenGL Stipple Polygon Example EP_OpenGL_003
Updated: 5 Feb 2008
A Simple OpenGL Stipple Polygon Example using Glut.h
C++, C++/CLI, Windows (Vista), Win32, Visual-Studio (VS2005), OpenGL, Dev
|
erjan123 |
3.67 |
|
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Creating a Window - Building a 3D Engine
Updated: 7 Feb 2009
This article describes the creation of an OpenGL window or OpenGL control with C# and Tao Framework
C#, Windows, .NET2.0, OpenGL, Dev
|
ARon_ |
3.67 |
|
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GLUI Subwindow Template
Updated: 1 Feb 2008
This article describes in detail how to set up an OpenGL window with controls laid out and organized into GLUI subwindow(s), and provides you with a template for your OpenGL applications.
C++, Windows, Visual-Studio, OpenGL, Dev
|
Ali BaderEddin |
3.61 |
|
|
Arcball OpenGL in C#
Updated: 28 Mar 2008
An Arcball module using CsGL in C#.
C# (C#1.0, C#2.0, C#3.0), Windows (Win2K, WinXP, Win2003, Vista, TabletPC, Embedded), .NET (.NET1.0, .NET1.1, .NET2.0, Mono, DotGNU, .NET3.0, .NET3.5), Win32, OpenGL
|
Kam |
3.59 |
|
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Rendering Shapefile in OpenGL
Updated: 29 Dec 2008
Rendering ESRI Shapefiles(.shp) using OpenGL
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Windows (WinXP), Win32, Visual-Studio (VS2005), MFC, GDI, GDI+, OpenGL
|
Durga Prasad Dhulipudi |
3.54 |
|
|
A Simple OpenGL 2D Primitives EP_OpenGL_002
Updated: 7 Feb 2008
2D basic OpenGL Primitives Lines, Points, Triangles, Quads and Polygons
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Windows (Vista), Win32, Visual-Studio (VS2005), Dev
|
erjan123 |
3.50 |
|
|
"Paint.exe" in CsGL
Updated: 16 Dec 2003
Imitate Windows Paint.exe using C# and CsGL
C#, Windows, .NET1.1, VS.NET2003, Dev
|
Todd.Harvey |
3.48 |
|
|
A Cessna Skyhawk Skeleton for Further Development in OpenGL (GLUT)
Updated: 30 May 2010
A Cessna Skyhawk Skeleton for further development in OpenGL (GLUT) using a Win32 Console
C++, C++/CLI, Windows, WinMobile, Visual-Studio, GDI+, OpenGL
|
TopCoder23 |
3.40 |
|
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Game Exchange 2 File Loader GE2
Updated: 2 Nov 2002
Loads a 3D scene from Maya exported GE2 file/files.
VC6, VC7, Win2K, WinXP, OpenGL, Dev
|
RJ++ |
3.36 |
|
|
Visualizing Points with NZR
Updated: 14 Aug 2007
An article on visualizing points in 3D
C++, Windows, Visual-Studio, OpenGL, Dev
|
ImranHKhan |
3.33 |
|
|
Getting Started With OpenGL
Updated: 28 Apr 2002
This article is all about getting started with OpenGL.
VC6, Win2K, OpenGL, Dev
|
Amol Kakhandki |
3.24 |
|
|
Drawing Spline Types, Tension and Control Point using OpenGL and MFC
Updated: 1 Oct 2000
This sample teaches you how to create an OpenGL based Spline Drawing application
VC6, Win2K, MFC, OpenGL, Dev
|
Masoud Samimi |
3.14 |
|
|
A Simple OpenGL Window with GLUT Library
Updated: 1 Feb 2008
A simple C++ console application to create an OpenGL window using the GLUT library
C++, Windows, OpenGL, Dev, Design
|
erjan123 |
2.91 |
|
|
Shading Subdivide Sphere
Updated: 23 Mar 2008
Flat and Smooth Shading
C# (C#1.0, C#2.0, C#3.0), .NET (.NET2.0), Visual-Studio, Dev
|
salim_chaf |
2.88 |
|
|
Transformations Using OpenGL
Updated: 1 May 2002
This article explains the viewing and modeling transformations.
VC6, Win2K, MFC, OpenGL, Dev
|
Amol Kakhandki |
2.82 |
|
|
Use OpenGL in CSharp Application
Updated: 31 Dec 2007
This is a simple example about using OpenGL in CSharp application.
C# (C#2.0), .NET (.NET2.0, Mono, DotGNU, .NET3.0, .NET3.5), OpenGL
|
Jeffrey Sun |
2.67 |
|
|
Perpetuum Mobile
Updated: 21 Feb 2006
OpenGL based model of impossible...
C++, Windows, Visual-Studio, OpenGL, Dev
|
Sergey Matveyev |
2.65 |
|
|
Rendering FreeType/2 with OpenGL
Updated: 3 Mar 2006
An article on rendering FreeType
C#, Windows, .NET, Visual-Studio, OpenGL, Dev
|
jve7gm |
2.43 |
|
|
OpenGL Triangle Basics
Updated: 20 Jul 2002
A little dialog example showing you the basic movements of an OpenGL triangle.
VC6, VC7, Win2K, WinXP, Visual-Studio, OpenGL, Dev
|
Kuniva |
2.42 |
|
|
OpenGL One Window 6 Views With Tao and C# (Multiple Views)
Updated: 25 Feb 2008
An OpenGl window with 6 different views
C# (C#2.0), Windows (Vista), .NET (.NET2.0), Win32, Visual-Studio (VS2005), OpenGL, Dev
|
erjan123 |
2.41 |
|
|
Video Texture in OpenGL
Updated: 25 Mar 2009
This article describes how a texture can be created in OpenGL from a live video stream from a web cam or a video file.
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Dev
|
Arsalan Malik |
2.33 |
|
|
A Simple OpenGL Window Using GLUT EP_OpenGL_001
Updated: 19 Jun 2008
A Simple OpenGL Window using GLUT with Win32 Console Application
C++, C++/CLI, Windows (Vista), OpenGL, Dev
|
erjan123 |
2.31 |
|