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Questionscreencapture partly black Pin
jVersteegen25-Sep-08 1:50
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GeneralRe: screencapture partly black Pin
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GeneralRe: screencapture partly black Pin
joost.versteegen3-Oct-08 4:49
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GeneralRe: screencapture partly black Pin
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QuestionRotation and zoom in/out of Cube Pin
aurosikhadas24-Sep-08 22:07
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QuestionRotate problem in directx [modified] Pin
sepel23-Sep-08 21:10
sepel23-Sep-08 21:10 
hi all.
i have some problem in using directx to show 3d model in windows.
1.I loaded some .x file in c# and want to rotate them.but there is some problem .when a object rotate some of it's side disappear.
2.problem is that how can i set center of my object for rotate object around it not around Coordinate System .
3.when i assign some bitmap on my object it repeat many time on object surface.
i want to it cover all of my object no tile on it.
its code:
device.Transform.World =
               Matrix.Scaling(handle.XScale, handle.YScale, handle.ZScale) *
               Matrix.RotationZ(Geometry.DegreeToRadian(handle.ZRotate)) *
               Matrix.RotationY(Geometry.DegreeToRadian(handle.Yrotate)) *
               Matrix.RotationX(Geometry.DegreeToRadian(handle.XRotate)) *
               Matrix.Translation(handle.X, handle.Y, handle.Z);

            for (int i = 0; i < handle.MeshMaterial.Length; i++)
            {
                device.Material = handle.MeshMaterial[i];
                device.SetTexture(0, handle.MeshTexture[i]);
                handle.mesh.DrawSubset(i);
            }

handle is my object that contains my 3d info.

sepel

modified on Wednesday, September 24, 2008 3:18 AM

Questiongdi+ render viewport/camera perspective only Pin
Leblanc Meneses22-Sep-08 21:12
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Question3D Model for game Pin
AmitDey22-Sep-08 21:04
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Tim Craig23-Sep-08 19:00
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cutedrew20-Sep-08 22:52
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AnswerRe: can someone help me in designing my MDi or my mainform.. Pin
Smithers-Jones24-Sep-08 0:32
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QuestionParticle Deposition Pin
Neil Ramirez17-Sep-08 16:39
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Sajjad Izadi17-Sep-08 8:13
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Dan17-Sep-08 19:16
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QuestionCapture Video Pin
Harvey Saayman17-Sep-08 6:18
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