Click here to Skip to main content
12,889,913 members (46,594 online)
Click here to Skip to main content
Add your own
alternative version


14 bookmarked
Posted 13 Jul 2008

Java 5 Features: Part-II

, 13 Jul 2008 CPOL
Rate this:
Please Sign up or sign in to vote.
This article discusses two new features in Java 5: varargs and static import.


In Part I, we discussed the Java 5 features of auto-boxing and foreach. In this Part-II, we discuss varargs and static import. Since each of the other features enum, annotation, and generics deserve separate/special treatment, we will cover these in other articles.


Assume you want to invoke a method with a variable number of arguments. The option we had on hand in Java 1.4 or earlier was to pass an array. Let’s consider a simple example as shown below:

public static int max(int[] values)
    int max = values[0];

    for(int aValue : values)
        if (aValue > max) max = aValue;

    return max;

We can invoke this method by passing an array with different number of values, as illustrated below:

max(new int[] {1, 7, 2, 9, 8});
max(new int[]{8, 12, 87, 23, 1, 3, 6, 9, 37});

In order to invoke a method that takes variable number of arguments, we had to bundle the parameters into an array. While this works, it is not elegant. The varargs introduced in Java 5 addresses the elegance issue.

Before we look at that, let’s talk about how C++ handled this. In C++, you could pass a variable number of arguments to methods by using the concept of ellipsis (…). While that is an interesting concept, it has two significant problems. First, the code to get different parameters within the method is not simple. You have to use a special set of functions (va_list, va_args, etc.) to pull the parameters from the stack. Second, there was no guaranteed way to determine what type of data is on the stack. Generally, I discourage developers from using ellipsis in C++ and instead really on operator overloading and concatenation.

The varargs concept in Java 5 does not suffer from these issues. It is not only elegant, but also is very type safe. Let’s take the max method and modify it to use varargs.

public static int max(int... values)

Notice that the only thing I changed is int[] to int…, and I did not modify the implementation of the max method. If the previous implementation of the method still works after the change to the parameter type, then what is the new syntax and how is it related to the array?

A type followed by … is simply a syntax sugar – it’s nothing but an array. However, the compiler allows you to pass either an array or a discrete set of values to this method. For example, now I can call the modified max method as follows:

max(new int[] {1, 7, 2, 9, 8});
max(new int[]{8, 12, 87, 23, 1, 3, 6, 9, 37});

max(1, 7, 2, 9, 8);
max(8, 12, 87, 23, 1, 3, 6, 9, 37);

There’s less clutter in the bottom two lines than in the top two lines. But what’s going on when you pass discrete values? The compiler simply rolls the values into an array. So, the code:

max(1, 7);

is compiled into:

max(new int[] {1, 7});

as you can see from the following byte code:

0:   iconst_2
1:   newarray int
3:   dup
4:   iconst_0
5:   iconst_1
6:   iastore
7:   dup
8:   iconst_1
9:   bipush  7
11:  iastore
12:  invokestatic    #2; //Method max:([I)I

In the above example, we passed an array of int. What if we want to pass different types of data? Sure, we can. Consider the example below:

public static void print(Object... values)
    for(Object obj : values)
        System.out.printf("%s is of type %s\n", obj, obj.getClass().getName());

The above code receives a varargs of type Object. You can invoke it with different types, as shown below:

print(1, "test", 'a', 2.1);

The output from this call is:

1 is of type java.lang.Integer
test is of type java.lang.String
a is of type java.lang.Character
2.1 is of type java.lang.Double

The first line should be no surprise if you kept auto-boxing in mind–that is the reason for the type to be Integer instead of int. We’ve also used the printf statement which directly benefits from the varargs concept.

You are not restricted to having only varargs as parameters; that is, you can have regular parameters and varargs, if you like. However, varargs, if present, must be trailing. In other words, place any regular parameter you like, and then place the varargs as shown in the following example:

public static void print(String msg, Object... values)

Pros and Cons:

  • Varargs comes in handy when you want to pass variable number of arguments. Use it if you need that flexibility and elegance.
  • You loose some compile time type safety if your varargs is of type Object. However, if it is a specific type (like int…), then you have type safety.
  • If in your application you expect only three or four parameters to be passed to the method, then don’t bother to use varargs.
  • If you are not careful, you may have trouble with method overloading as the varargs may increase the chance of parameter collision when methods are overloaded.

Static imports

An import statement allows you to give a hint to the compiler as to which class you are referring to in your code. It gives you the convenience of using the short name for a class (like JButton) instead of the long, fully qualified name (like javax.swing.JButton). Remember that import does not tell the compiler where the class resides (classpath does that). It only tells the compiler which class you mean to use.

Of course, if classes in multiple package/namespace collide, then we will get an error. In this case, you can resort to using the fully qualified name for the class.

While import gives you convenience, it does have a disadvantage. It does not clearly indicate to the reader as to where the class being used comes from. If you have several imports at the top of your code, then it may take a while for a reader of your code to figure out which classes belong to which package/namespace.

Static import is a concept in Java 5 that unfortunately aggravates this. Let’s take a look at the following code:


public class Test
    public static void main(String[] args)
        System.out.println("Math.abs(-2) = " + Math.abs(-2));
        System.out.println("Math.ceil(3.9) = " + Math.ceil(3.9));

Looking at this code, you can quickly figure out that I am calling the methods abs() and ceil() of the Math class. However, I had to type Math. for both the calls. Assume you have a need to call the abs() function ten times in your code. Then, you could argue that it would reduce clutter by calling abs() instead of Math.abs(). Static import allows you to do that as shown below:


import static java.lang.Math.abs;
import static java.lang.Math.ceil;
import static java.lang.Runtime.*;

public class Test
    public static void main(String[] args)
        System.out.println("Math.abs(-2) = " + abs(-2));
        System.out.println("Math.ceil(3.9) = " + ceil(3.9));

        System.out.printf("Free memory is = %d", getRuntime().freeMemory());

In the above code, we are making a call to abs(), ceil(), and getRuntime() as if these are static methods of the Test class (which they are not). Static import gives us the impression that we have brought these methods into the current namespace.

Baring the issue of difficulty to identify where methods have come from, static import has some advantages. For instance, in EasyMock 2.0, static import is used to reduce the verbosity of the code. In using the mock, you would write code like:

SomeInterface mock = (SomeInterface) createMock(SomeInterface.class);

The underlined methods above are all part of the EasyMock class, and can be used in the code above as shown, provided we added:

import static org.easymock.EasyMock.*;

Pros and cons:

  • Static imports are useful to remove the tedium in calling a set of static methods over and over.
  • The significant disadvantage is that it can make the code hard to read – you may have difficulty figuring out where certain methods came from. For this reason, we recommend that you use static import very sparingly and keep it to less than a couple per file. Using several static imports is not a good idea.

Enum, annotation, and generics

The concepts of enum, annotation, and generics deserve their own coverage. Enum is pretty interesting in Java 5, and it is a realization of Jashua Bloch’s recommendations for writing enum well.

Other features

In this article, we have focused on the language features in Java 5. Java 5 has some other interesting features as well. Listed below are some select features:

  • StringBuilder
    • StringBuffer eliminates object creation overhead, but has synchronization overhead.
    • StringBuilder removes that overhead.
  • Client vs. Server side differences in garbage collection, more adaptive collection.
  • Improved image I/O for performance and memory usage.
  • Reduced application startup time and footprint using shared archive.
  • Enhancement to thread priority.
  • Ability to get stack trace for a thread or all threads.
  • UncoughtExceptionHandler on a thread.
  • Improved error reporting on fatal exceptions.
  • System.nanoTime() for nanoseconds granularity for time measurements.
  • ProcessBuilder
    • Easier than Runtime.exec() to start process.
  • Formatter and Formattable provide ability to format output in printf like style.
  • Scanner for easier conversion to primitive types – based on Regex.
  • java.lang.instrument allows byte code enhancement at runtime to instrument code.
  • Collections Framework has Queue, BlockingQueue, and ConcurrentMap interfaces and implementations. Some classes modified to implements new interfaces.
  • Reflection API supports annotation, enum. Class has been generified.
  • System.getenv() un-deprecated!


In this Part-II of the Java 5 features article, we discussed the benefits of varargs, and saw how it can make our code elegant and easier to use. It is simply a syntax sugar where you can pass an array or discrete values to a method. We also looked at the static imports, which we recommend that you use sparingly.


  1. Java Developer Network.
  2. Look in “Presentations” section for “Java 5 Features” examples and slides.
  3. Good, Bad, and Ugly of Java Generics,” Part-I, Part-II, and Part-III.
  4. “enum in Java 5,” TBA.
  5. “Annotations in Java 5,” TBA.
  6. Joshua Bloch, Effective Java Programming Language Guide, Addison-Wesley, 2001.


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Member 2230040
United States United States
No Biography provided

You may also be interested in...

Comments and Discussions

QuestionHow about doing articles for Java 6? Pin
CBasicNet27-Jul-08 20:30
memberCBasicNet27-Jul-08 20:30 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Praise Praise    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.

Permalink | Advertise | Privacy | Terms of Use | Mobile
Web02 | 2.8.170424.1 | Last Updated 13 Jul 2008
Article Copyright 2008 by Member 2230040
Everything else Copyright © CodeProject, 1999-2017
Layout: fixed | fluid