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WINMD Files Under the Hood

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15 Oct 2012CPOL4 min read 40.2K   3   4
I am going to dig deep into WINMD files, which are at the heart of this new WinRT layer.


I have recently installed Windows 8 on my laptop and am having a go with new Windows 8 operating system and the newly introduced Windows Runtime (WinRT) layer. As part of this blog post, I am going to dig deep into WINMD files, which are at the heart of this new WinRT layer.

WINMD File Format

First of all I wanted to understand more about file format of WINMD files. I wanted to know more internal detail about this new file extension so I decided to check it with the old friend DUMPBIN.exe utility using following command:

D:\DDrive\Girish\temp>dumpbin /HEADERS /CLRHEADER 
"C:\Windows\System32\WinMetadata\Windows.System.winmd" /OUT:output.txt

Great news, it worked with dumpbin.exe! I was happy to see that it worked with dumpbin.exe tool (as that confirmed that the file format is familiar) and the tool did give lot of information about the file as well. Find below the output of same, I have highlighted certain key aspects of same:

Dump of file C:\Windows\System32\WinMetadata\Windows.System.winmd

PE signature found

File Type: DLL

             14C machine (x86)
               1 number of sections
        5010588C time date stamp Wed Jul 25 21:35:24 2012
               0 file pointer to symbol table
               0 number of symbols
              E0 size of optional header
            2102 characteristics
                   32 bit word machine

             10B magic # (PE32)
           11.00 linker version
               0 size of code
               0 size of initialized data
               0 size of uninitialized data
               0 entry point
               0 base of code
               0 base of data
          400000 image base (00400000 to 00405FFF)
            1000 section alignment
             200 file alignment
            6.02 operating system version
            0.00 image version
            6.02 subsystem version
               0 Win32 version
            6000 size of image
             200 size of headers
           127B8 checksum
               3 subsystem (Windows CUI)
             540 DLL characteristics
                   Dynamic base
                   NX compatible
                   No structured exception handler
          100000 size of stack reserve
            1000 size of stack commit
          100000 size of heap reserve
            1000 size of heap commit
               0 loader flags
              10 number of directories
               0 [       0] RVA [size] of Export Directory
               0 [       0] RVA [size] of Import Directory
               0 [       0] RVA [size] of Resource Directory
               0 [       0] RVA [size] of Exception Directory
               0 [       0] RVA [size] of Certificates Directory
               0 [       0] RVA [size] of Base Relocation Directory
               0 [       0] RVA [size] of Debug Directory
               0 [       0] RVA [size] of Architecture Directory
               0 [       0] RVA [size] of Global Pointer Directory
               0 [       0] RVA [size] of Thread Storage Directory
               0 [       0] RVA [size] of Load Configuration Directory
               0 [       0] RVA [size] of Bound Import Directory
               0 [       0] RVA [size] of Import Address Table Directory
               0 [       0] RVA [size] of Delay Import Directory
            1000 [      48] RVA [size] of COM Descriptor Directory
               0 [       0] RVA [size] of Reserved Directory

   .text name
    45D0 virtual size
    1000 virtual address (00401000 to 004055CF)
    4600 size of raw data
     200 file pointer to raw data (00000200 to 000047FF)
       0 file pointer to relocation table
       0 file pointer to line numbers
       0 number of relocations
       0 number of line numbers
40000020 flags
         Read Only

  clr Header:

              48 cb
            2.05 runtime version
            1050 [    4580] RVA [size] of MetaData Directory
               1 flags
                   IL Only
               0 entry point token
               0 [       0] RVA [size] of Resources Directory
               0 [       0] RVA [size] of StrongNameSignature Directory
               0 [       0] RVA [size] of CodeManagerTable Directory
               0 [       0] RVA [size] of VTableFixups Directory
               0 [       0] RVA [size] of ExportAddressTableJumps Directory
               0 [       0] RVA [size] of ManagedNativeHeader Directory


        5000 .text

As you can see from the highlighed parts, it is clear that:

  1. WINMD files are standard PE/COFF format files.
  2. WINMD files are standard Win-32 DLL files.
  3. WINMD files contain CLR headers as well which means WINMD files comply with ECMA-335 CLI specification for file format and hence, contain rich metadata (which means they are not just native Win 32 DLLs but contain rich metadata just like any other CLR assembly).

In simple terms, WINMD files are DLL files (or CLR assemblies) with rich .Net framework metadata to expose underlying Windows operating system APIs.

Disassemble WINMD Files

Now we know that WINMD files comply ECMA-335 CLI specification for file format and hence, they are .Net assemblies. In that case, we should be able to open these using ILDAsm (IL Disassembler) tool or Reflector. I tried to open Windows.System.winmd file and I was able to open it in ILDASM, refer below screenshot:

Remember, you have to use latest version of ILDAsm supplied with Visual Studio 2012 as previous versions would not work with WINMD files.

Excellent! Now you would think that you can browse through all the types and methods and method IL code but there is a surprise. When you try to open any method body you will get to see below:

.method public hidebysig newslot virtual final 
        instance void  Enable() runtime managed
  .override Windows.System.Threading.Core.ISignalNotifier::Enable
} // end of method SignalNotifier::Enable

You will notice that there is no IL code in the method body and the method is marked with runtime managed flag, to understand the meaning of the flag we will need to refer ECMA-335 Common Language Infrastructure (CLI) specification.

Find below extract from ECMA-335 Common Language Infrastructure (CLI) specification. for method flags:

Runtime0x0003Method impl is provided by the runtime
Managed0x0000Method impl is managed

It tells us that runtime managed means method does not have a body AND the managed implementation will be provided by runtime. This brings us to following conclusion that WINMD files (under C:\Windows\System32\WinMetadata folder) do not contain code but metadata only. Since these files do not contain code but rich metadata only hence, that also explains why these files are so small in size.

WINMD and no code?

Does it mean that WINMD files cannot contain code? Not really. Usually, WINMD files will not contain code but not that they cannot. Usually, WINMD files will only contain rich metadata but if you create a new custom windows runtime component of your own using Visual Studio 2012, it will produce a WINMD file and it will contain both, code and rich metada and you will be able to verify the same using ILDAsm tool.


1. WINMD stands for Windows Meta Data and as the name suggests these files contain rich metadata for Windows operating system APIs, making these APIs available to managed world.

2. WINMD files use DLL file format but with a different extension. Question is why did Microsoft choose to create a new file extension (WINMD) and not reuse existing DLL extension? I believe the reason would be that WINMD files can contain just metadata unlike traditional DLL files which are generally used as library of functions and therefore contain code too. Nonetheless, WINMD files are DLL files.

3. WINMD files contain CLR header and rich metadata about its types, methods, etc. and hence, these files are .Net Framework assemblies. This makes Windows APIs available to managed world in a natural and familiar manner.

4. Lastly, as we saw that these meta data only files do not contain code, it tells me that WinRT is NOT a new layer in itself but, exposes the underlying Windows operating system API layer to managed world (more about this in future post).

In my next blog post, we will go further into this new world of Windows Runtime (WinRT) introduced with Windows 8.

Happy Coding!!

Vande Mataram!

(A salute to motherland)

P.S. In addition to blogging, I use Twitter to share tips, links, etc. My Twitter handle is: @girishjjain


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Written By
Technical Lead CitiusTech
United States United States
Girish Jain works on Microsoft .Net framework technologies and is a big fan of WPF, WCF, and LINQ technologies. When not spending time with family, Girish enjoys creating small tools, utilities, frameworks to improve developer productivity and also writes Windows Phone applications.

Loves economics, technology, family, and tennis. Pity liars and politicians.

Comments and Discussions

QuestionUnder the hood Pin
Kerem Guemruekcue12-Nov-12 21:00
Kerem Guemruekcue12-Nov-12 21:00 
GeneralRe: Under the hood Pin
Girish J Jain14-Nov-12 12:07
Girish J Jain14-Nov-12 12:07 
GeneralMy vote of 5 Pin
Gun Gun Febrianza15-Oct-12 20:12
Gun Gun Febrianza15-Oct-12 20:12 
GeneralRe: My vote of 5 Pin
Girish J Jain16-Oct-12 7:07
Girish J Jain16-Oct-12 7:07 

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