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GeneralRe: Game design question Pin
Slacker0079-Mar-16 4:44
professionalSlacker0079-Mar-16 4:44 
GeneralRe: Game design question Pin
Eddy Vluggen9-Mar-16 4:55
professionalEddy Vluggen9-Mar-16 4:55 
GeneralRe: Game design question Pin
Slacker0079-Mar-16 5:09
professionalSlacker0079-Mar-16 5:09 
GeneralRe: Game design question Pin
Eddy Vluggen9-Mar-16 6:44
professionalEddy Vluggen9-Mar-16 6:44 
GeneralRe: Game design question Pin
Slacker0079-Mar-16 7:03
professionalSlacker0079-Mar-16 7:03 
GeneralRe: Game design question Pin
Eddy Vluggen9-Mar-16 7:24
professionalEddy Vluggen9-Mar-16 7:24 
AnswerRe: Game design question Pin
GuyThiebaut9-Mar-16 4:49
professionalGuyThiebaut9-Mar-16 4:49 
AnswerRe: Game design question Pin
Mark_Wallace9-Mar-16 10:38
Mark_Wallace9-Mar-16 10:38 
If you only give people one target, they will only play until they have taken that as far as they will ever get it.

Give people two targets, and they'll go as far as they can with the one, then continue to play to hit the other target.

If you want to throw in an algorithm to work out the combined "BEST GAME EVER!", so much the better, as it will keep their eyes on both targets.
I wanna be a eunuchs developer! Pass me a bread knife!

AnswerRe: Game design question Pin
Al_Brown9-Mar-16 21:17
Al_Brown9-Mar-16 21:17 
AnswerRe: Game design question Pin
R. Erasmus9-Mar-16 21:40
R. Erasmus9-Mar-16 21:40 
AnswerRe: Game design question Pin
David H Walker10-Mar-16 6:19
professionalDavid H Walker10-Mar-16 6:19 
AnswerRe: Game design question Pin
rvIceB10-Mar-16 7:36
rvIceB10-Mar-16 7:36 
GeneralSome Good News... PinPopular
glennPattonWork39-Mar-16 2:45
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GeneralRe: Some Good News... Pin
chriselst9-Mar-16 2:53
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glennPattonWork39-Mar-16 2:57
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Nagy Vilmos9-Mar-16 3:01
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OriginalGriff9-Mar-16 2:55
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glennPattonWork39-Mar-16 3:00
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glennPattonWork39-Mar-16 4:53
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dandy729-Mar-16 3:38
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dandy729-Mar-16 6:44
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