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C#
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApplication1
{
    public class Program
    {
        static void Main(string[] args)
        {
            Console.WriteLine("enter a");
            int a = Convert.ToInt32(Console.ReadLine());
            Console.WriteLine("enter b");
            int b = Convert.ToInt32(Console.ReadLine());
            Class1 obj = new Class1();
            int c = 0;
            obj.Add(a, b, out c);
            Console.WriteLine(c);
            Console.ReadLine();
          }
        public class Class1
        {

            public void Add(int a, int b, out int c)
            {
                c = a + b;
            }
        }
    }
}
Posted
Updated 28-Jan-16 15:38pm
v3
Comments
Sergey Alexandrovich Kryukov 28-Jan-16 19:33pm    
What do you mean "how"? By writing NUnit tests and using them for testing. What's wrong with reading original NUnit documentation? Any particular problems?
Right now, you have nothing to test. What would be your testing criteria? :-)
—SA

1 solution

You can write NUnit test method(s) in exact same way as it is usually done with NUnit. The basic idea is to create a class(es) (or use existing class(es)) marked with the attribute [TestFixture] and create some test method(s) marked with the attribute [Test] and then use the utility to perform the tests: NUnit — QuickStart[^].

—SA
 
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