so, I've tried to make a multiplayer hack in console app in visual studios.
but my problem is I can't find any code, ideas, or materiel for my multiplayer hack I'm trying to make, basically here is what I want to do
what I want is for a ds emulator called melon DS that I'm trying to work with have communication over the network with WRITEPROCESSMEMORY, basically.
when the console app opens
I want WRITPEPROCESSMEMORY to find the ds emulators window to hook into process player memory. identify the memory I'm trying to have communication with socket or the hole processes memory itself, next I want to write that memory or the process memory so it can have Ip address, and port connected to the memory to bind. so that way I can connect to the process with the player memory being the client, make sense, like let's say I were to bind by typing a line in console app to bind Ip address and port, unless there's an error, if it's all set, we can connect the process and memory we are finding while connecting to the console app process, next if we were to type a line called host, the console app process and the process and memory we just found can let anybody connect to as long as it's the same process not the same Ip address and port. if we type a line called connect to Ip address and port we can connect to the process, memory address, and Ip address/port now the console app can chat with the player and the players can see and play with each other, here is a picture for an example
What I have tried:
1: I've tried searching for multiplayer hacks, did not find anything,
2: I tried searching for socket, named pipe, WM_COPYDATA, and IPC, unfortunately, idk if they work
feel free to ask some questions of mistakes I've made,